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Boring A** Reno Priest [LEGEND]

  • Last updated May 22, 2024 (Showdown and Molten Giant Nerfs)
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Standard

  • 16 Minions
  • 14 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Highlander Priest
  • Crafting Cost: 14160
  • Dust Needed: Loading Collection
  • Created: 5/23/2024 (Showdown and Molten Giant Nerfs)
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  • Total Deck Rating

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There doesn't seem to be a ton of options for priest right now, or ever =(  , so we we're left with a boring a** Reno priest. Id guess 4-6 of these cards could be swapped. 

This is my version for the season. Noting again, I am a Priest only player so you're just not going to pick this deck up and Legend without some exp. But...extremely high win rate from Diamond 5 > Legend. I can't really comment on a ton of matchups yet, other than Warrior/DK/Mage/Lock/Hunter's I played. Didn't see much else. Will continue to test in legend. 

Notes: 

9-cost, Zilliax w/ summon a copy + lifesteal/DS/rush. 

Heavy heavy deck. Primarily to easily beat Plague DK/Reno Warrior by milling plagues and bombs around 10 cards left in your deck. Yes, you will mill some of your cards as well. 

Hidden Gem is primarily for heals. Really good early game vs. anything aggro/semi aggro. 

Try to save Puppet Theatre vs. other Reno decks until after reno has been played. Don't throw it on board early in prep for something. 

Repackage is actually really strong vs. a lot of stuff right now. Nice to see, thought it might never get playtime. 

Try to save Reno for key removal on:

  • Warrior = remove Zilliax so can't rez. 
  • DK = remove giants/other large minions - try to avoid removing DK Titan, you want to leave ability to clone that off of a rez with Power Chord: Synchronize or Puppet Theatre
  • Reno Hunter = remove Mystery Egg

Mage/Lock - only 2 classes that can really hurt you early game if they get good rng, but otherwise straightforward. For Spell Mage, you usually need double Springwater from ETC. 

Write up to come with likes/questions.