Raza Overheal, 70% WR
- Last updated May 27, 2024 (Showdown and Molten Giant Nerfs)
- Edit
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Standard
- 20 Minions
- 10 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Overheal Priest
- Crafting Cost: 12960
- Dust Needed: Loading Collection
- Created: 5/21/2024 (Dr. Boom's Incredible Inventions Mini Set)

- Master_Roxas
- Registered User
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- 5
- 17
- 63
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Battle Tag:
Roxas#22722
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Region:
EU
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Total Deck Rating
114
Win Conditions:
Injured Hauler solos half the board based meta.
Heartthrob can make early explosive turns to kill control decks.
Ignis, the Eternal Flame is just for stalling with 5 cost weapon but it can get 10 mana in slower matches.
Raza the Resealed is setup for OTK with Heartbreaker Hedanis
Aman'Thul the GOAT, you can simply win games with getting 2 copies of him from Creation Protocol
Mulligan:
Always keep Fan Club Crimson Clergy Careless Crafter
Vs Aggro Injured Hauler Hidden Gem
Vs Control (by priority) Raza the Resealed Creation Protocol Heartthrob
Gameplan(s):
Vs Aggro you just hold the board you just clear the board as much as possible with Injured Hauler if you are against a hunter never attack never trigger secrets
Vs Control you need your Raza the Resealed dropped first Caricature Artist inside E.T.C., Band Manager can help you with that.
The OTK combo is Heartbreaker Hedanis with either Papercraft Angel or singalong buddy (or both) into bunch of healing cards and hero power refreshes on Hedanis and your opponent explodes, this combo can be done as early as turn 6 if you have Funnel Cakes
Edit (for post Molten Giant nerf meta):
The meta is becoming less aggro and more into OTK that's why Pip is now actually potent, Lazul is just a good 3 drop that will give you value and info on opponent's hand which is good vs Warlocks to know what board clear to play around (as they have ton of them)
-1 Hidden Gem
-1 Heartthrob
+1 Pip the Potent
+1 Madame Lazul
yo, can you attach a screenshot of your actual winrate on this deck?
I play on phone only these days so no. I don't use HS replay or Firestone when I play.
I can play a couple games on PC with tracker just to convince you :p
It was actually 12 games (1 more win and 1 more loss) but the tracker crashed cuz my laptop is a 12yo veteran.
To be honest this deck is hard to make correct choice, even for me most of the time, cuz looking back at the replay of my losses I did bad mistakes like greed vs big paladin, and over extending vs warrior and mage.
Very fun to play! Thanks!!
Cool, you're welcome!
Looking at the comments it's clear this deck has a lot of potential but I simply can not make it work. It's way too slow in a meta that goes way too fast. It takes too long to get your combo together and by the time you do you're already dead or at 8hp
Your opponent can easily clear anything you play and if you don't draw the EXACT card you need turn 1 you basically lost because you'll get swarmed
Vs opponents that run lot of board clears your game plan should not be flooding the board but going for the maximum card draw/Mulligan for Raza+Hedanis.
Here's the thing tho, if I want to draw I need to play the card first, and if I do they will immediately answer it. So the smart thing would be to hold it in my hand until I have enough mana and cards to get a lot of draws. But if I do so then they will just overwhelm you with pressure.
The one thing that cost me the most games is never drawing the injured hauler
But I will say that when the deck does works it feels really good
You don't drop Clergy unless you want to immediately draw cards of it
I cant seem to win with this deck. Hopefully you have a guide soon. I really like the idea of the deck but i seem to always doubt what to do. Also im always waiting for the right cards to draw, but they never seem to fall.
I already updated description with a mini guide.
Your game plan should take in consideration what is your win condition against your opponents deck.
Any matchup in particular you're struggling against?
Fastest Diamond to Legend since Zarimi. Hats off to you sir.
I would suggest maybe reworking the ETC band, I couldn't ever really find a use for the cards he supplies. I don't want to offer untested suggestions for alternatives, but other than that this deck is SOLID.
Just completely melts self-damage Warlock, it's hilarious.
Congrats on legend!
My reasoning for E.T.C. is I run into lot of Warriors and I want to drop my Raza fast (Caricature Artist), then otk with Hedanis and the 2x2 drops.
Probably could replace one of the 2 drops with something that helps vs Fatigue lock cuz I expect it's the next thing to be most popular.
Fun deck. Maybe my favorite game so far was when Dirty Rat got played against me on turn 2 and pulled Heartbreaker leaving me a couple of hidden gems lol
Injured Hauler is also nice when it gets ratted with full health. I think people missplay against this deck so much cuz they think you're playing zarimi or highlander priest where dirty ratting one card sometimes wins them the game.
This deck is so much fun! Thanks for making this!! This crushes aggro. No idea what to do against the turn 3/4 Warlock triple giants, but I think thats just an OP deck lol.
You're Welcome!
You can deal with the giants with Injured Hauler and lot of pre-prepared healing Fan Club Hidden Gem Idol's Adoration Careless Crafter
Or build your own massive board on turn 3-4 with Heartthrob with the same above method
Also Molten Giant is getting hit anytime now haha
I it just me, or is this deck just very hard to pilot? :)
It takes getting used to.
I will compile a real guide for it soon.
For now you will have to make do with the mulligan.
Always keep Fan Club Crimson Clergy Careless Crafter
Vs Aggro Injured Hauler
Vs Control (by priority) Raza the Resealed Creation Protocol Heartthrob