(V2.0) Fatigue Imp - Encroaching Nerf
- Last updated Oct 2, 2023 (Fall of Ulduar)
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Standard
- 13 Minions
- 13 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Fatigue Warlock
- Crafting Cost: 7680
- Dust Needed: Loading Collection
- Created: 9/20/2023 (Fall of Ulduar)

- BubTheLab
- Registered User
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- 1
- 2
- 12
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Battle Tag:
BubTheLab#2782
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Region:
EU
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Total Deck Rating
19
Current Variant Win-rate: 15-2
Gameplay
Overall, this is an aggro/tempo deck. We take face damage where available and try to keep imps up always!
Early Game
Imp (and a little bit of demon) it up! Flood the board fast and try and profit from Impending Catastrophe or Nofin's Imp-ossible. We want to make our board as sticky as possible.
Mid Game
Keep up the tempo, present scary threats with Vile Library or Symphony of Sins. Focus on building your fatigue count and staying alive, early damage doesn't matter. Encroaching Insanity may seem like a do nothing, but will give stronger fatigue lovers (and a 7 face damage to them the second time around!)
Late Game
Imp King Rafaam and Crazed Conducter allow for board refills with a single card, eventually your opponent will run out and give up. If not Crescendo, Encroaching Insanity #2 or leftover Symphony of Sins will finish it off.
Mulligan Guide
Keep
- Anything imp-y (Baritone Imp is our best, sticky and builds fatigue)
- Nofin's Imp-possible is amazing with 2/3 Imp/Demons, even better with Fiendish Circle
- Symphony of Sins is an emergency button: hand refuel, taunt, board wipe, face damage. Pray RNG sees you right!
Don't Keep
- Felstring Harp is pointless early on, it is better saving you with large fatigue, not 3 damage from a flame-imp
- Imp King Rafaam needs infuse, however our board is constantly full of expendable runts, he will infuse in 2-3 turns easily
- Both Vile Library and Impending Catastrophe in the opening hand, pick based on opponent and other imps
Tips
- Don't waste a Crescendo! It's more valuable to us as face damage or destroying a late-game board than killing things early days. If against aggro then maybe use it.
- Void Virtuoso is a demon (gasp! shock right?!), don't feel bad about using him with Nofin's Imp-possible early days. We've got another one and Felstring Harp for later use.
- Don't be scared to take damage early, a fatigue here or Flame Imp there, you'll heal 6 from Felstring Harp passively anyway
- BOO! Scare your opponent with burst as often as possible. Goad them into thinking your board is weak before buffing with our arsenal.
- Pray for RNG with School Teacher. Pulling another copy of Crescendo or any imp-ness is so good here!!
- Don't give up, you may have lost your imps for the 9th time, but you'll always get more!
In Memoriam - Lady Darkvein
The old combo piece of the deck before Symphony of Sins took her winrate away... Below is the old combo and swaps to make if you wanna try and meme a win but it is nowhere near as good currently. One day, she will rise again to deal near lethal with minimal setup.
Swaps
- Imp King Rafaam to Lady Darkvein
- Flame Impx2 to Defilex2
Combo
- Ensure last shadow spell is Encroaching Insanity (can be previous turn)
- Play Void Virtuoso + Lady Darkvein + Defile for 26
- Remaining mana on Crescendo
Notes
Massive thanks to AntDecks for helping with the updates! Hopefully this deck will be reborn again to the win-rate
The main thing is, it kicks the shit out of control decks which is all I've been playing against at D-5>
i don't know wtf is going on but i got 100% wr in 10 games
Imp-ossible power 💪😈
Have you had to use Dar'Khan Drathir at all?
I haven't at all and is currently a bit of a dead drop
Yea ! I kicked him it's way better to not have him for Symphony. Stopped ranked a little i'm 4300~ but the deck is really strong :)