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MANATHIRST MILL DRUID

  • Last updated Jul 4, 2023 (Paladin & Lady S'theno Changes)
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Wild

  • 30 Minions
  • 10 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Mill Druid
  • Crafting Cost: 16480
  • Dust Needed: Loading Collection
  • Created: 4/20/2023 (Festival of Legends)
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  • Total Deck Rating

    91

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This deck wins games by just staying alive. The opponent will lose very soon after their deck runs out because of Dew Process. We have 40 cards + Ambassador Faelin. And Sir Finley, Sea Guide can put back your hand into your (almost) empty deck if needed. 

The "manathirst" cards are the key to this deck. Because they bennefit from ramping and most importantly, they present bonus value per mana. And since we are drawing alot of cards we need cheap cards AND value cards to keep the board. A match made in heaven.

MULLIGAN:

A great way to lose with this deck is if you do not draw any Dew Process or Nourish. Because of that they are the only nature spells in the deck so Widowbloom Seedsman will draw them out. And thus you have to hard mulligan for these 3 cards. Do not use Nourish for mana if you do not have any other draw yet (except when in trouble againt aggro). If you do have draw, ramp away.