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Big Behemoth Warrior!

  • Last updated May 9, 2023 (Festival Buff Patch)
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Wild

  • 9 Minions
  • 20 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Big Warrior
  • Crafting Cost: 13160
  • Dust Needed: Loading Collection
  • Created: 1/27/2023 (March of the Lich King)
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  • Total Deck Rating

    147

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Hey everyone!  It's been awhile.  Been playin' too much standard for some dumb reason.  Here's my latest BIG Warrior!  I stole this idea from watching Roffle and I merged the undead synergies with a few minions from my previous Big Warriors.   I'm guessing most of you already know who he is, but just in case you don't be sure to check him out on youtube, twitch, etc.

Big Warrior still sucks, so don't craft this.  But I've been having some fun in dumpster legend and I'm hoping to improve it.  I've seen a couple of versions here already, so I'll explain my card choices a little.

Provoke - I think one is mainly good to trade.  Occasionally, I'll use it on a minion.

Bash - Seems to be good removal.   

Dead Man's Hand - I've always used 1 in Big Warrior, but I'm considering trying a 2nd.  I think at least one is mandatory.  Otherwise, you're just going to draw all your Big minions.  It's HS.

Embers of Strength - This card and Barricade have performed well for me.  Try to save it for the manathirst bonus.

Frozen Buckler - Ok card, but you're really running it to combo w/ Shield Shatter.  I've gone back and forth on using this combo in here, but I'm guessing it's good enough.

Bladestorm - Prob could swap this out with another spell, but at times this card can be great.  I think at least one is good here.

Barricade - I'm liking this one.  I've cut this card and added it back.  At least one seems good.  I'm keeping two for now.

Rancor - I cut this one as well, but I'm thinking that was a mistake.  This card is too good at times.  I think two is correct.

Brawl - Another card that I've cut in the past.  With all the wide decks, I think this card is good again.  Not sure if two is necessary.

Gather Your Party - The main card to get you going.

Kel'Thuzad - Undead synergy with Flesh Behemoth and sometimes this card just wins games.   I try to play it after Rattlegore to get two of him.

The Lich King - Undead synergy again.  Otherwise, probably not good enough.  The taunt usually helps.

Woecleaver - 8 mana is rough, but you get 3 swings.  Turns 2 and 3 is when you can summon 2 Big minions each turn! (assuming you can play one)  I'm keeping Woecleaver in.

Flesh Behemoth - New undead strategy.  Deathrattle: It draws you an undead, and summons a copy.  Copies of Rattlegore are great.  And if it pulls Kel'Thuzad, usually that means fun times.

Rattlegore - One winning strategy is to just get two of these on the board.  More undead synergy.

Neptulon the Tidehunter - I can't help running this Colossal.  I think it's the best Big minion in HS right now.  But, you can certainly run this deck w/o him.

Scrapyard Colossus - I think this one is worth keeping.  Very tough for many opponents to deal with.

Y'Shaarj, Rage Unbound - Probably the second card in Big Warrior next to Neptulon the Tidehunter.  Just too good not to run.

 

Other card choices:  So you need most of the undead cards to use the undead strategy, but you can sub in other Big minions for the rest.  Rotface is undead as well if you want a little more rng.  I'm guessing Mo'arg Forgefiend and Troublemaker are options.  I saw one version run Invincible, but I thought it was too situational.  I might give it another chance though.  I also might try Commencement, but I haven't missed it much.  And of course you can try swapping out some of the cheaper spells with other ones.   

I'll update if I make any progress.   Good Luck!