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Big Undead Discardlock

  • Last updated Feb 18, 2023 (March of the Lich King)
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Wild

  • 17 Minions
  • 22 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Discardlock
  • Crafting Cost: 18600
  • Dust Needed: Loading Collection
  • Created: 1/4/2023 (March of the Lich King)
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  • Battle Tag:

    HotdogHunter#11514

  • Region:

    US

  • Total Deck Rating

    238

View 94 other Decks by hotdoghunter
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We want to discard big minions and resummon them with Amorphous Slime, cruel dinomancer, and Tamsin's Phylactery. I also just added Plague Eruption and Thaddius, Monstrosity. They are both extremely good in this deck. 

March of the lich king brought upon some new discard cards that this deck benefits from greatly, such as Amorphous Slime, Scourge Supplies, and the whole big undead package. Many old cards were given the undead tag that fits very well into this deck. Old undead cards that we are running include Kel'Thuzad, The Lich King, Colossus of the Moon, and Dr. Morrigan.

Nightshade Matron is a very strong card in this deck because it will always discard the biggest card in our hand. It also has exceptional stats for its cost. I always keep this card in my opening hand.

Once we've found our cruel dinomancer or amorphous slime, there are a couple of ways to pop it instantly such as Plague of Flames or Grimoire of Sacrifice.

Tamsin's Phylactery is this deck biggest payoff, generating a board full of imps using Fiendish Circle or imp swarm (rank 1) and giving them all the deathrattle of Cruel Dinomancer is almost always game ending, especially if you had a card like Dar'Khan Drathir discarded. 

This deck has a lot of secret synergies. For example, Kel'Thuzad is one of the sneakiest cards in this deck. If you discarded kel'thuzad, cruel dinomancer could potentially get a lot of value. Even better, if Flesh Behemoth draws Kel'Thuzad, there is a good chance your opponent cannot deal with it and you will immediately summon another flesh behemoth. 

Dr. Morrigan is incredible. Buffed from 8 to 6 mana and still managed to be awful. Well, luckily she is a perfect addition to this deck, just try to summon Prince Renathal.  She is basically a weaker version of cruel dinomancer in this deck, but she does not have a discard requirement and can still steal a lot of games.

Anyways I've been trying to make this big warlock deck work since cruel dinomancer came out almost 6 years ago in the journey to ungoro, so I'm always trying to refine it. I understand how this deck plays and works, so I would happily write a little about each card inclusion should this receive 5 upvotes

Card Inclusions

I'm so angry. I had a huge johnson typed out and I accidentally exited out of the page without saving. And on top of this, I'm way overdue for this and this deck is probably irrelevant at this point. That means literally nobody is going to read this. So I'm going to retype a half-hecked version of what i deleted. 

always keep night matron. she is the best way to consistently discard big cards that would be unplayable anyways.  Against mage, shaman, death knight (aggro) keep Drain Soul, Defile, Dark Skies, and School Spirits. Cruel Dinomancer is technically the best card in the deck, so if you're feeling greedy, go for it, man. Personally, I would only keep it if you also have nightshade matron.

in the midgame, we are just trying to draw Cruel Dinomancer, Amorphous Slime, and Dr. Morrigan. They are the big payoff cards and to ensure that they die I slotted inGrimoire of Sacrifice and Plague of Flames. They are really good for swinging boards. 

Imp swarm and Fiendish Circle are weird inclusions in this deck. They have good synergy though I promise. At face value, fiendish circle is a fine turn 3 play, which this deck certainly lacks. and imp swarm is pretty good tempo on turn 5 alongside something else. They are small minions that don't dirty the dr. morrigan pool. And of course, they synergize with plague of flames in a pinch. But they are mostly important in this deck because they enable Tamsin's Phylactery. Tamsin's phylactery is such an overwhelming play if cruel dinomancer has died in the same game. not only do you fill your board with huge minions, but you also get another cruel dinomancer for what it's worth. 

ok i give up, hopefully this was helpful, and if you read this, you're a beast at hearthstone.

Here are a couple of videos showcasing this deck's playstyle: 

 (This one is more recent)