Big Zombies (DK 3B deck)
- Last updated Nov 15, 2022 (March of the Lich King Pre-Patch)
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Wild
- 21 Minions
- 14 Spells
- 5 Weapons
- Deck Type: Theorycraft
- Deck Archetype: 3 Blood
- Crafting Cost: 4560
- Dust Needed: Loading Collection
- Created: 11/12/2022 (March of the Lich King Pre-Patch)
- ShadowAldrius
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Total Deck Rating
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Basically control the early game with frost & blood spells, then in the mid and late game flood the board with big zombies to take the game.
Going 3B was the right call, but Denathrius is kinda meh here imo, unholy is a million times better for a Daddy D list. I think Jailer is a better option, for real! Tons of extra health with Vampiric Blood, Muncher giving a ton of lifesteal every turn, Morgraine putting another timer on the opponent etc, I think it fits.
The idea of a Big Undead Flesh Behemoth deck is interesting. There are some Undead that I would cut: Tenacious San'layn, especially Shatterskin Gargoyle and Deathbringer Saurfang seem way overcosted and have little immediate impact. If you are running 3 weapons, Runeforging is really worth it. The other thing is the finishers: Maybe going triple blood, adding a Denathrius or Brann-Astalor package can give you more lethality in the late game.
I feel like I want some mid-game undead for Flesh Behemoth to pull, otherwise my hand sounds potentially *really* clunky. Or maybe I should just cut down on the number of undead in general since he pulls from deck.
Brann-Astalor doesn't work that well. Manathirst doesn't get doubled. But the card itself might be worth it, since it's not undead. Denathrius doesn't sound worth it outside Boneguard Commander.
Can't do Vanndar because of Renathal. Oops.
I made it a 3B list, which I think looks... okay. This is something I'll probably fiddle with when the set is out. Whether I want more early spells for removal or the 3B stuff which is much better for control vs control.