Shudder/Battlecry Wild
- Last updated Oct 4, 2022 (Castle Nathria Druid & Mage Nerfs)
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Wild
- 21 Minions
- 7 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Shudderwock Shaman
- Crafting Cost: 14100
- Dust Needed: Loading Collection
- Created: 10/2/2022 (Castle Nathria Druid & Mage Nerfs)
- redfrog42
- Registered User
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- 5
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Battle Tag:
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Region:
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Total Deck Rating
-1
This Deck focuses primarily on spamming Battlecries.
Early game try to focus on the lower mana costs such as Potion Vendor, Brrrloc.
Mana's 3-5 focus on using Framester + Youthful Brewmaster to spam more overloads in to opponent's deck, limiting their growth for future turns.
6-8 Mana's prep for Shudder to come out, by going for a combination of Lifedrinker, Saronite Chain Gang, Grumble, Worldshaker, Sylvanas, the Accused
Hopefully by this point you have been building up stacks for Sire Denathrius to add this before using shudder.
Towards turn 10-12 you want to be going for your shudders, first one should feel the most satisfying, by doubling, using all the battlecries you've casted all game, then seeing them destroy your opponent.
Are you on a budget? I'd suggest knocking out cards that do not support your game plan
+1 Brann Bronzebeard for double battlecries
+2 Twin-fin Fin Twin for redundant copy effect
-2 Youthful Brewmaster and -2 Ancient Brewmaster are not needed in my opinion.
+2 Snowfall Guardian and +2 Brilliant Macaw for stall and repeat battlecries
I'd also add in cards like Loatheb and Framester for potential mana lockout
+2 Devolve for board interruption.
I'd do a bit of research for optimization. A good starter list, but could use some work.
List is pretty solid for a more budget friendly build.
GLHF!
Let me get this straight,you claim a 80% + WR and then you are asking for improvements as its not a polished deck??
This is why you can't trust people on this site when they make outlandish claims about their deck.
Open to suggestions and improvements as this isn't a polished deck.