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Dun Baldar Dragons

  • Last updated Jun 27, 2022 (Castle Nathria Pre-Patch)
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Wild

  • 24 Minions
  • 5 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Handbuff Paladin
  • Crafting Cost: 13320
  • Dust Needed: Loading Collection
  • Created: 6/27/2022 (Castle Nathria Pre-Patch)
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  • Total Deck Rating

    11

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This version of the deck took me to legend this season, however it is not the highest winrate deck, so expect to lose some games.

Goal of the deck:

It's a typical midrange paladin, that tries to produce some tempo while still generating value along the way. Dun Baldar Bridge into Onyxian Warder allows for some very strong tempo plays and is the key combo of the deck. Other than that the generation that you have access to in this deck is extremely flexible, making adapting to a specific matchup much easier. Seafloor Savior is usually the mvp vs aggro, while Bronze Explorer is great in all matchups.

Mulligan:

1.- Never keep a spell in your starting hand, Knight of Anointment is there for you to fetch them when needed.

2.-Always try to find Seafloor Savior or Battle Vicar, additionally Alliance Bannerman is usually a keep, but be careful with it as it is usually a huge tempo loss.

3.-Barring 1 & 2, look for matchup specific cards, such as Blademaster Samuro, although it's usually way better to dredge it with Seafloor Savior.

Bad matchups:

Murloc Shaman: Against the insane tempo turns of murloc shaman, most of the deck is too slow. Pray for a samuro dredge or die trying. On the bright side, if you survive the early onslaught you have a very good chance at winning.

Big Spell Mage: It's very difficult for this deck to play around Rune of the Archmage as it is usually played around turn 7 (either thanks to Balinda Sonehearth or Barbaric Sorceress ). You also have to burn your removal early to prevent Barbaric Sorceress from getting insane value, making handling the later Drakefire Amulet turns harder to handle. Overall not as bad as murloc shaman, but still an uphill climb.

 

 

have fun! =)