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Tempo Thief Rogue (NO PIRATES)

  • Last updated Apr 27, 2022 (Kazakusan Change)
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Wild

  • 15 Minions
  • 12 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Thief Rogue
  • Crafting Cost: 14160
  • Dust Needed: Loading Collection
  • Created: 4/13/2022 (Sunken City)
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  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    71

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Final List for the Deck POST PATCH. Its a little slower, but more consistent against control and midrange. I call the deck "Trick Attack". Its got some teeth and is VERY fun to play. Features Maestra of the Masquerade and some nice potential high rolls. Here is a summary of the deck

TLDR then Breakdown 

--------------------TLDR--------------------

Mull for Double Agent or Wildpaw -->
Keep Pressure on if you get ahead

***IF TEMPO gameplan is working, continue pressuring with big plays such as:
Strong Mana Cheat w/ Swiftscale or Coin + Crabatoa -->

***IF THIEF gameplan (BlessRNG) has provided the heart of the cards (OR your just facing Control):
Continue to Juice your THIEF Pool, and plan for multiple waves of pressure w/ Tess and Contraband

------Breakdown------
With such a board based and FAST meta atm, I've settled on this as the final list.
Here is a quick summary of the changes :
1.) This final list is more consistent in its mid-game threats. Adding in Queen Azshara gives you more options to follow up your Swiftscale + Blood in the Water or your Reconn plays. 

-----Mulligan-----
Standard thief rogue w/ Maestra. Mulligan hard for Double Agent or Wildpaw Gnoll + Blackwater Cutlass

-----Mid Game-----
Here is where the deck gets spicy. You have three main routes:
1.) Leverage Swiftscale Trickster to cheat out Blood in the Water.
2.) Leverage a combination of Thief + Draw Cards (Vanessa, Reconnaissance, or Parrrley) to stabilize into hopefully a strong mid-game play such as:
Crabatoa OR Coin + Blood in the Water or a Queen Azshara

-----Closing It Out-----
Continue rounding out your Thief Cardpool w/ Ambassador Faelin , while digging for your finishers : Shadowcrafter Scabbs or Tess Greymane
OR Send Waves of pressure by dropping a well juiced Contraband Stash followed by more

-----DISCLOSURE-----
This deck is very RNG dependent, but very fun. I beat a Mech Mage with a bonkers Contraband Stash . As long as you don't take it too seriously, the fun times can happen.
Replay : https://hsreplay.net/replay/YyrdvDj6RisvCqvPvTuEzV

-----Thief Package-----
2x (1) Swashburglar
2x (2) Reconnaissance
2x (3) Double Agent
2x (6) Wildpaw Gnoll
1x (8) Tess Greymane

-----Draw Package-----
2x (1) Blackwater Cutlass
2x (1) Gone Fishin'
2x (2) Reconnaissance

-----Mana Cheat/Big Spell-----
2x (4) Swiftscale Trickster
2x (5) Contraband Stash
2x (6) Blood in the Water