Tempo Thief Rogue (NO PIRATES)
- Last updated Apr 27, 2022 (Kazakusan Change)
- Edit
- |
Wild
- 15 Minions
- 12 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Thief Rogue
- Crafting Cost: 14160
- Dust Needed: Loading Collection
- Created: 4/13/2022 (Sunken City)
- Delaroc
- Registered User
-
- 2
- 20
- 19
-
Battle Tag:
N/A
-
Region:
US
-
Total Deck Rating
71
Final List for the Deck POST PATCH. Its a little slower, but more consistent against control and midrange. I call the deck "Trick Attack". Its got some teeth and is VERY fun to play. Features Maestra of the Masquerade and some nice potential high rolls. Here is a summary of the deck
TLDR then Breakdown
--------------------TLDR--------------------
Mull for Double Agent or Wildpaw -->
Keep Pressure on if you get ahead
***IF TEMPO gameplan is working, continue pressuring with big plays such as:
Strong Mana Cheat w/ Swiftscale or Coin + Crabatoa -->
***IF THIEF gameplan (BlessRNG) has provided the heart of the cards (OR your just facing Control):
Continue to Juice your THIEF Pool, and plan for multiple waves of pressure w/ Tess and Contraband
------Breakdown------
With such a board based and FAST meta atm, I've settled on this as the final list.
Here is a quick summary of the changes :
1.) This final list is more consistent in its mid-game threats. Adding in Queen Azshara gives you more options to follow up your Swiftscale + Blood in the Water or your Reconn plays.
-----Mulligan-----
Standard thief rogue w/ Maestra. Mulligan hard for Double Agent or Wildpaw Gnoll + Blackwater Cutlass
-----Mid Game-----
Here is where the deck gets spicy. You have three main routes:
1.) Leverage Swiftscale Trickster to cheat out Blood in the Water.
2.) Leverage a combination of Thief + Draw Cards (Vanessa, Reconnaissance, or Parrrley) to stabilize into hopefully a strong mid-game play such as:
Crabatoa OR Coin + Blood in the Water or a Queen Azshara
-----Closing It Out-----
Continue rounding out your Thief Cardpool w/ Ambassador Faelin , while digging for your finishers : Shadowcrafter Scabbs or Tess Greymane
OR Send Waves of pressure by dropping a well juiced Contraband Stash followed by more
-----DISCLOSURE-----
This deck is very RNG dependent, but very fun. I beat a Mech Mage with a bonkers Contraband Stash . As long as you don't take it too seriously, the fun times can happen.
Replay : https://hsreplay.net/replay/YyrdvDj6RisvCqvPvTuEzV
-----Thief Package-----
2x (1) Swashburglar
2x (2) Reconnaissance
2x (3) Double Agent
2x (6) Wildpaw Gnoll
1x (8) Tess Greymane
-----Draw Package-----
2x (1) Blackwater Cutlass
2x (1) Gone Fishin'
2x (2) Reconnaissance
-----Mana Cheat/Big Spell-----
2x (4) Swiftscale Trickster
2x (5) Contraband Stash
2x (6) Blood in the Water
Hi, is Maestra necessery here? I really want to play this deck but I don't get this one card. If all cards are Rogue you burn your "cover" first turn always. So, aren't there some better cards you can put there?
She’s there for Gnoll and Double Agent
Every draw as your “other” class counts towards a discount. So if you have Gnoll in hand for your Mulligan, he will be discounted to 3 by turn 3 ALWAYS
Same goes for Double. Because you are another class he is ALWAYS active on 3. Mull hard for these cards cuz they are essentially mandatory tempo in the current meta
your “cover” is really a low priority. just get one of those two cards and a black water cutlass and you will be cookin, I promise
great deck :)
Thanks! I’m glad you tried it out
This deck is not also bad, but what i don't really get it is why Maestra if the whole deck has rogue cards?
Playerbase and this game is getting bad each day...damn
Nice, haven’t seem this meme in a while
? So, explain...what is the Maestra strategy? And why this site is so crowded with minions downvoting real questions?
Maybe don’t shit on my deck and call me stupid? Your question was real, but your a Dick
She’s there purely for the guaranteed tempo she provides to both Gnoll and Double Agent, your highest winrate mulligan cards. Gnoll is ALWAYS discounted every draw and double will ALWAYS be active because you are pure rogue. This makes it so turn 3 is always a strong play (even more so if you find a cutlass, because the trade doesn’t break your fauxclass)
Okay, shit deck anyway
Maybe next time you won’t have to resort to shaming in order to understand a strategy
some weak ass shit
Interesting ill try it tomorrow