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Blood Magic Brawl Big Druid (Turn 2 Kill)

  • Last updated Apr 7, 2022 (Sunken City)
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Wild

  • 10 Minions
  • 20 Spells
  • Deck Type: Tavern Brawl
  • Deck Archetype: Big Druid
  • Brawl: Blood Magic
  • Crafting Cost: 3760
  • Dust Needed: Loading Collection
  • Created: 3/17/2022 (Fractured in Alterac Valley)
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  • Battle Tag:

    Undeadicated#11615

  • Region:

    US

  • Total Deck Rating

    2

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It's that time again! Blood Magic Tavern Brawl 4/7/2022

This tavern brawl lets you play spells for health instead of mana.

This druid deck aims to play zero cost minions and buff them on turn one so they can attack on turn two.

 

BLUF Mulligan for:

Ultimate Infestation, Overflow, and Fungal Fortunes,

Only keep Ferocious Howl if you have one of the above cards.

You can keep The Forest's Aid too, maybe even play it twice turn one, if you've got a Savage Roar and are feeling lucky. [7*4=28 +2 = 30]

 

Draw

Ultimate Infestation (5 damage to your opp and you, you get a a 5/5 and five cards)

Overflow (2 damage, heal minions, and Draw 5)

Fungal Fortunes (Draw 3-ish, might lose a minion or two... or three)

Ferocious Howl (Might heal you)

 

Big Swing Cards

Survival of the Fittest (Ready to hit hard)

Cenarion Ward (Armor equals damage)

Scale of Onyxia (Board control)

Savage Roar (Last hurrah)

The Forest's Aid (Double the pleasure)

Solar Eclipse (Double the fun)

 

Minions that cost nothing to play

Desk Imp

Murloc Tinyfin

Snowflipper Penguin

Target Dummy

Wisp

  

How to Play this deck:

On your first turn, you want to draw using Ultimate Infestation and Overflow, then play your zero mana cost minions/spells.

Buff them to survive the turn and kill your opponent on turn two. That's the real payoff here.

It's a good idea to use Survival of the Fittest after you've played all your minions on turn one.

For Savage Roar, don't forget to count your own 2-3 damage, it could make the difference.

If the opponent board wipes, you have some insurance with the amount you draw, you could draw 28 cards on your first turn. That's not counting your opening hand.

Keep:

Ultimate Infestation, Overflow, and Fungal Fortunes. If you have one of the first three cards, keep Ferocious Howl, that's the only way it will gain you much armor.

 

Pretty long guide for a pretty short game.

Here's a video with some gameplay:

Undeadicated YouTube

 

If you like this deck, don't forget to upvote... It helps.