[Legend] Face Hunter 2022
- Last updated Dec 30, 2022 (March of the Lich King)
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Classic
- 16 Minions
- 12 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Face Hunter
- Crafting Cost: 3560
- Dust Needed: Loading Collection
- Created: 1/11/2022 (Fractured in Alterac Valley)
- Pastafari
- Registered User
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- 2
- 6
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Battle Tag:
N/A
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Region:
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Total Deck Rating
18
just hit legend with a huge winstreak, 16-1 last 17 games. The final boss was a Control Warrior, which made it even more satisfying.
Total Score was 34-16 (a nice 68% winrate).
The way this list got created is that I wanted something hyperfast that can beat up the mirror matchup and Zoolock and ignore the hard Control Warrior matchup on purpose. It seems to have worked :)
proof and stats: https://imgur.com/a/PXDzWpa
CARD CHOICES:
Snake Trap and Argent Squire: The reason for running this set of cards AND 8 one drops on top is to increase the strength in the mirror matchup, aggro decks and especially Zoolock.
x2 Ironbeak Owl because of Druid and taunting Zoolock stuff (Hunter´s Mark works with Snake trap, Squire and Unleash, but you would just have to miss damage and board to clear a taunt, + it activates Kill Command)
only 1 Wolfrider cause I wanted to lower the curve even more (make the deck more consistent), + 12 three drops seemed too much and the others are too important.
MATCHUPS:
v Zoolock: keep 1 drops, Knife Juggler, Snake Trap, Explosive Trap, Animal Companion, Eaglehorn Bow, Unleash the Hounds
Try to keep board control for the first max 3 to 4 turns, depending on the draw, you can draw this out and poke him down if things go bad. If you do have Juggler+Unleash in hand, it is generally worth it to wait for it, since in most cases it wins you the game.
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v Midrange/Ramp/Token Druid: keep 1 drops, Knife Juggler, Ironbeak Owl, Animal Companion
Watch with playing snake traps due to Swipe, try to obstruct their mana curve knowing this. Owls are very important here.
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v Control Warrior: 1 drops, Juggler, Owl, Bow (if you get this matchup a lot, maybe switch to a more hybrid/midrange list of hunter)
Important to squeeze in as many hero-powers as possible, always clear armorsmiths. Trying to get bow charges is one of the most wffective strategies to maximize your DPT (damage per turn).
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v Miracle Rogue: 1 drops,
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v Aggro in general: of course keep 1 drops and 2 drops, Snake Trap, Explosive Trap, Unleash the Hounds.
I actually lose a shitton in Gold 3. Feel like I often miss 2 to 5 dmg for lethal. I really do not know how I should better mulligan or if I only ever go face.
Experience and playing the deck wil give you the info you need. Each situation is a bit different. One general tip tho is: if you sed the game dragging out a bit you try to squeeze hero powers in as much as possible (for example: turn three if you can play a onedrop+button, its sometimes better than playing an eaglehorn or something)
A good deck, and the guide is well appreciated, however imho it's important to stress out the necessity of mulliganing aggressively for 1 drops against zoolock, especially when going first. Despite the deck being tailored to contest the board against zoo, the matchup is tough (more so vs. a good/lucky opponent) and basically decided during first 2 round of trades. It's often problematic to come back even with those insane 3 mana cards.
True, you absolutely ways hard-mulligan for onedrops and explosive/snake/juggler/unleash
Thanks for the deck, i speak spanish and i want to know a little thing. When u say "keep 1 drop" is the mulligan? or the mulligan are the same searching gnome, and cost 1. ? sorry for my bad english.
It means keep all minions that cost 1 mana :) maybe sometimes you dont keep Abusive, but it depends on the other cards.