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Control Paladin [D5 Standard]

  • Last updated Jan 25, 2022 (Fractured in Alterac Valley)
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Wild

  • 20 Minions
  • 7 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Paladin
  • Crafting Cost: 17820
  • Dust Needed: Loading Collection
  • Created: 1/3/2022 (Fractured in Alterac Valley)
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  • Battle Tag:

    Any1VortEX#2516

  • Region:

    EU

  • Total Deck Rating

    316

View 26 other Decks by V0rtEXlel
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Hi friends!
I've been trying to reborn control paladin (for a very long time), and here is what I came with!


photo-2022-01-12-14-57-43

It is not a joke, not a meme. It actually worked for me really well. What I can say is you have chance to win everything in this meta except only warlocks.

Lokholar the Ice Lord + Hold the Bridge have won me a lot of games.

Going to climb with it this month, so I'll start writing some stats and changes here below:

     +1xSouthsea Scoundrel +1xCult Neophyte so you could steal a 10 mana Priest spell and counterplay them.

10.01 Changes were made to make it a little faster. Problems with a 'dead' hand mostly solved.

12.01 CHANGES:

Added some crazy damage potential to counter Ramp Druids, Mages and Warlocks on D10-D5.

(Updated 13.01)
Paladin: 5-3
Warlock: 5-8
Hunter: 5-2
Warrior: 11-2
Druid: 5-6
Mage: 11-7
DH: 7-0
Shaman: 5-1
Priest: 6-4
Rogue: 10-6

ENJOY!

HUGE UPDATE 25.01
N'zoth version felt awkward to play on D5 and higher. Max rank hit was D3. So last week I played less than before and not with this deck. Can't jump higher than D3...
Today I decided to change a lot here. Now it's more "Control" than "N'zoth" and have a better WR.