FiAV - Cera'thine Rogue
- Last updated Dec 23, 2021 (Fractured in Alterac Valley)
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Wild
- 19 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Thief Rogue
- Crafting Cost: 8640
- Dust Needed: Loading Collection
- Created: 11/22/2021 (Deadmines)

- Pherosizm
- Registered User
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- 4
- 18
- 124
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
141
Just a first draft idea of how to use this new card.
Get minions in hand with meeting stone, ram commander and mule, then turn them all into value! Hopefully!
Lots of card draw in your spells, might even get stealth value off Shroud of Concealment. Post Scabbs hero power you'll have a lot of mana to work with...
Not running Gnolls so that Taelan always gets Cera'thine.
EDIT1: The deck works! Had some fun games with it so far. As long as you don't low roll on too many minions, you're fine. But since they are all class cards, the quality is usually pretty good. Most games, even if you don't get Cera'thine early, the barrage of small, neutral minions is enough to keep your opponent occupied. Double Agent is great tempo and as long as you're holding a rogue card (assuming you're still transformed) it will activate on 3.
Well though out deck for the best ways to get value out of Cera'thine Fleetrunner. It sure crushes when it hits early. Hopefully some more decks of this kind in future expansions.