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LEGENDARY Renolock

  • Last updated Sep 27, 2021 (Demon Seed Ban)
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Wild

  • 22 Minions
  • 7 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Warlock
  • Crafting Cost: 20420
  • Dust Needed: Loading Collection
  • Created: 9/25/2021 (Demon Seed Ban)
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  • Battle Tag:

    Zunius#2608

  • Region:

    EU

  • Total Deck Rating

    403

View 23 other Decks by AndrzejSmar
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Hello everyone

What can i say. It's just well known good old-fasioned Renolock with everything you want.

It's doing well against Pirate Warrior, Raza Hunter and actually everything in meta.

I don't play Tickatus because he's so lame against aggro and keeps popping out from Voidcaller instead of Mal'Ganis. And even against control, considering the fact it is rare to meet any of them, why to play control deck and all those expensive cards if you gonna win on turn 9?

Guide:

I have to admit, this meta is really nice, and after some practice, you should be successful with everything you gonna meet there.

Pirate Warrior; the main strategy is to keep cleaning the board with anti aggro cards for the first 5-6 turns, then heal yourself if with Reno Jackson if your health is about 10, then, if you're not able to get rid of Juggernaut by playing Rat or Mutanus, kill Rokara and keep filling the board with big taunt demons. Don't waste Golakka Crawler for 2/2 pirates, keep it for Bloodsail Corsair or even Rokara (unless you have to kill something else to not die in early turns). You have a lot of brilliant board clears, you have a lot of good taunts, so if they're not insanely lucky, after getting some experience, it should be almost easy match up.

Raza Hunter; You need Reno Jackson really badly, but it's not that hard to get him. Usually you wanna use him when your health is around 12. Besides that you need just some smaller healings, Dirty Rat into Tavish (which happens almost always if you only draw it, cause they almost don't play around it...(then kill Tavish ofc)), and that's probably it. If they actually play Tavish, unfortunately you have to hope they won't get perfect cards and you'll get some healings.

Druid; if you have some anti aggro card like Defile for Token Druid, then keep also some big demon cause it's probably Alignment Druid, but unfortunately you have to always be ready for Token. After they play Alignment, try to fill the board with big stuff (so hope for Archwitch Willow) and hope they will not get their combo to fast. Try to play Dirty Rat after turn 4 to make sure they don't have 5/10 on hand and before turn 7 cause after Alignment you'll not kill Malygos, Mecha'thun or Lady Anacondra, if Dirty Rat would pull them out.

Mage; they usually do nothing besides completing the quest or collecting all cards to kill you in one turn, so try to kill them then. Usually it's just questline mage so try to get their Dawngrasp with Dirty Rat or Mutanus. Unfortunately, i feel like mage players much more often play around Dirty Rat than Hunter ones (?) so if they play it, don't lose hope, if you play Reno Jackson on time, and you have a nice board, you are surprisingly often able to kill them before they kill you (not that often naturally). If they don't play questline then, i think, they play that Ignite wax elemental stupid combo (at least i saw them much more often than Mozaki or APM). It takes them ages to collect all cards, so try to play Dirty Rat to spoil their combo, or juts try to kill them with your board. If you're about to kill them, but they have Ice Block and you have Zephrys the Great on hand, try to set their health on 1-3 and then play Zephrys, cause sometimes he doesn't give you flare, if you have big board (with lethal) and they have like 15 health.

 

If you don't have some not that important legendary, just play [card]Khartut Defender[/card and if you somehow don't have N'zoth or you just wanna be more greedy, cause you meet many control decks then you can add Expired Merchant.