Impenetrable Walls of Taunts - Y'Shaarj Taunt W...
- Last updated Jul 1, 2021 (Flightmaster Added)
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Wild
- 14 Minions
- 14 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Taunt Warrior
- Crafting Cost: 11580
- Dust Needed: Loading Collection
- Created: 7/1/2021 (Flightmaster Added)
- InfamousGW
- Registered User
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- 4
- 12
- 21
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Battle Tag:
InfamousGW#2152
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Region:
EU
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Total Deck Rating
778
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I've been tinkering with this Taunt Warrior archetype for a few days and thought I would share it because what's more fun than walls of 16/16 carnival clowns over and over?
I've created a deck guide video to help with some of the mulligans, win conditions, strategies and combos as well as my overall verdict for the deck
Enjoy
I can see how this could be a fun deck, and I really wanted it to work. Taunt is important for warrior right now.
But there's too many high cost cards here for the meta. Several times RNG ended up buffing and duplicating Scrapyard Collosus or Carnival Clown too early. I got stuck with a 7+ card in every single game. With one in your hand before turn 7 or 8 you might be in trouble if you don't have a way to deal with a bunch of low cost and buffed enemy minions that plague the meta right now. Having two high cost cards in your hand and it's a struggle with it all coming down to the luck of RNG. If you're stuck with three or more high cost cards before you can play them then you're completely screwed. Basically game over at that point if the opponent has a decent hand.