79% WR Control Shaman!
- Last updated Jun 9, 2021 (Wailing Caverns Set)
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Wild
- 17 Minions
- 11 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Control Shaman
- Crafting Cost: 12600
- Dust Needed: Loading Collection
- Created: 6/9/2021 (Wailing Caverns Set)
- FunkiMonki
- Registered User
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Total Deck Rating
4278
Hey everyone! My name is Funki Monki and I'm a world famous off meta deckbuilder! I build and refine new off meta decks every day to break the meta but my most famous creation is Libroom Paladin! I hope you enjoy this fun new off meta deck!
A lot of work goes into refining each deck so if you enjoy this deck, don't forget to upvote it! :)
I post daily off meta decks on my YouTube -> Click Here
And stream the deck building process live M-F on Twitch -> Click Here
General mulligan:
Studies, Custodian, Wandmaker, Naralex, Vashj, Marshspawn (going second), Dungeoneer, Portal, Scorpid, Surge/Landslide (vs Aggro)
Quick Notes:
Control Shaman needs to be very "tempo" focused to control the game/board and close out games with burn. That's why you don't see cards like Ysera, C'Thun, Al'akir, Malygos, Primordial Protector, etc because Shaman doesn't have efficient healing cards to stall games for very long like a Priest does so we have to discover cards that help us clear boards while developing "tempo" to eventually bring our opponents health down to 0.
Warning: This is a very difficult deck to play because there are so many discovers and decisions to be made each game (like a Priest) but that's what makes it so versatile and good. Depending on each matchup we can discover different things as the game goes on to find our win condition or help in any matchup.
Stats are from D5-Legend and from 2k-1700 Legend:
Agreed that Mutanus is deceptively strong! By turn 7, your opponent will have played most of their cheap minions so he usually only hits big minions or their win condition!
And thank you for the kind words! If you do try the deck out I hope you enjoy it! :D It is a challenging deck and may need some practice as well to always learn what to look for in your discovers but that's also the fun of it too! Good luck!
This deck is great. It is deceptively strong.
Rune Dagger is a very effective control tool providing extra damage to board clears and heals.
It is a complicated deck that requires planning and it took a few games to get a feel how to plan, but this is a strength of the deck giving advantage to high skill level players (which is what Hearthstone should be about).
Thanks for making this deck!
You're welcome, and glad you like it! :)
I agree, Rune Dagger can setup some insane clears with Landslide or help you reach those breaking points with your single target spells too!
This is a VERY complicated deck because the spell for Shaman is so versatile! Unlike Priest where they choose between heals or clears with all their discovers, we have so many versatile options to develop, clear, buff, devolve, burn etc with so many different kinds of spells but that's what makes it so fun as well! I'm glad you enjoy the challenge!