Octavian's 79% WR (22-6) - Scoundrel MVP
- Last updated May 6, 2021 (Forged in the Barrens)
- Edit
- |
Wild
- 12 Minions
- 18 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Priest
- Crafting Cost: 13200
- Dust Needed: Loading Collection
- Created: 5/5/2021 (Forged in the Barrens)
- Scorpion23
- Registered User
-
- 1
- 6
- 18
-
Battle Tag:
Octavian23#2434
-
Region:
EU
-
Total Deck Rating
75
Hey guys,
If you want to reach Legend - play this deck.
Started at Rank 5 ( 0 stars) - Ended Legend ( 2853 ) with 79% WR (22-6)
If this arouses interest i can make a guide ( mulligan and game plan vs other classes).
Southsea Scoundrel is insane if you learn when to play her.
Proof of Legend and deck stats
Wow .. thanks guys. My first deck on first page.
As promised, here are some tips to consider:
First of all -> mulligan vs DH, Hunter, Rogue, Shaman :
Against these classes the gameplan is simply to heal as in the late game you will overwhealm with your value generated cards from Draconic Studies for example.
There are a lot of good cards to keep here :
Serena Bloodfeather, Venomous Scorpid, Mankrik, Xyrella [/card](if paired with [card]Desperate Prayer), Desperate Prayer, Renew, Holy Smite and/or Hysteria.
Against Rogue the following strategy never failed and won me every game i got to use it:
After they play Alexstrasza the Life-Binder and use Shadowstep [/card]on her, use [card]Mindrender Illucia. 99% of the time, on their next turn they will combo Alexstrasza the Life-Binder with Tenwu of the Red Smoke for 16 dmg. By playing Mindrender Illucia you just use Tenwu of the Red Smokeon her and then play her again (so he won't take advantage on any of your cards) . GAME OVER :)
Mulligan vs Druid
You can either face a token druid or a clown druid. No matter the situation, I mulligan as if it is token : Xyrella, Desperate Prayer, Renew [/card]and [card]Palm Reading to search for Holy Nova or Condemn, Holy Smite, Venomous Scorpid and Mankrik.
If you discover that it is a clown or big druid, search for every possible spell to discover extra Hysteria, Shadow Word:Death and Shadow Word:Ruin (best option).
Mulligan vs Mage
This matchup is a tough one. Just look for as many spell generatig cards as you can and discover as many healing spells as possible. They have 6 high burn cards (Fireball, Apexis Blast and Mask of C'Thun). You objective here is to survive these 6 cards. If you'll have enough heal and you will do your math right, you will auto win the game.
Keep Desperate Prayer, Renew, Palm Reading, Venomous Scorpid and Mankrik.
Mulligan vs Paladin
As you already know, they will always have Turn one - First Day of School into Turn two - Crabrider :(.
The first thing you need to figure out (and fast) is if they are Libram or any other variation. It's very important to see when you will have to use The Nameless One.
-If they are Libram and you have The Nameless One when they use their first and/or second Libram of Wisdom, then you silence them ASAP. If they already used 3+ Librams just hold your guy and wait for the second opportunity (when they invest all their Lady Liadrin generated librams on 1 target).
-If they are NOT Libram then you will have more flexibility when considering using The Nameless One. Targets: Crabrider [/card]and buffed minions. If they play [card]Nerubian Egg, just wait for your opponent to put a Blessing of Authority on it and only then silence it.
Very Important:
1.Search hard for Focused Will with your cards that generate spells!!
2.Use Draconic Studies only when you feel that they have an Oh My Yogg! in play. It's the only spell you can afford wasting (apart from the coin, of course).
I would keep: The Nameless One, Serena Bloodfeather, Holy Smite, Hysteria, Mankrik, Venomous Scorpid, Renew [/card] and [card]Draconic Studies (just for the reason mentioned above).
Mulligan vs Priest
As you may already know, these games are long with huge amount of value.
Mulligan hard for Southsea Scoundrel!! Other cards: Venomous Scorpid, Mankrik [/card] and [card]Raise Dead.
Game plan: Be very patient and make the most out of every card you have. if you feel that taking 10 dmg this turn and keeping Soul Mirror will make your opponent commiting more minions next turn --> do that! The Priest with more cards wins!
Mulligan vs Warrior
The most important card: Hysteria - be very smart when you use it.
Just like the example above, i prefer taking 8-12 dmg this turn, only to make him commit more minions. As they will buff their hand, look to discover Shadow Word:Death and Shadow Word:Ruin.
Almost always try to use Soul Mirror on their Troublemaker. It will force them to commit resources into killing it and you will save some face dmg.
Be patient! Let them play their minions and keep killing them.
Mulligan vs Warlock
Although i managed to win 2 out of 7 games, this matchup is a nightmare.
Your strategy is in 2 steps : Make the most out of your Southsea Scoundrel and look for as many cards that generate other cards (more Raise Dead, Draconic Studies, Palm Reading and Onyx Magescribe).
Strategy to try:
Keep Soul Mirror until they have played Tikatus, or even better Tikatus + Y'Shaarj the Defiler. After that start using you Raise Dead cards and hope to hit Tikatus- make the matchup even ;) . Other than that , be the hunter rather then the hunted.Don't commit your minnions in the early game. let them attack because with so many healing solutions, it will only tickle you. The real battle is in the late to fatigue game. Make the most out of your resources.
I mulligan hard for Southsea Scoundrel and Raise Dead + every card that generates other cards/value later.
And now a few words about Southsea Scoundrel:
Before discussing how do i play her against other classes i need to point out the obvious advantages of this card:
1. Gain value with the card you discover from your opponent deck
2. They will be at least 2 cards nearer to fatigue (more if you discover copies with Raise Dead)
3.If played at the right time you have a chance of burning cards from your opponent's deck.
vs DH, Hunter, Rogue, Shaman & token Druid - I rarely play it unless my HP is stable as every card counts for this decks so i don't want to give them value.
vs clown Druid & Warrior I play her in 2 different scenarios :
either play it when the have 9 cards so they will burn one when their turn starts or play her for tempo and control the card they draw so it has minimum impact if played given the state of game from that moment.
vs Priest - I try not to play any other minion befor her so i can have more copies with Raise Dead. Priest have a hard time making their game with full hand so this way you will force your opponent to play some cards that otherwise he wouldn't, just to avoid burning others. Your opponent will not make the most out of his value cards, he will have a hard time playing cards that generates other cards so you will be in a spot where you control the game.
vs Paladin - the only time I play her is for tempo AND if he has no/few minions and 1-2 cards in hand
vs Mage - I try to play her before any other minion (as i do vs Priest), I wait so they have an almost full hand (it will happen fast due to their draw cards) and then i try to burn some of their cards. I NEVER choose (Fireball, Apexis Blast or Mask of C'Thun) because these are my targets for my opponent to burn. Instead, with a full hand i give them either other drawing cards or i take advantage of something useless for them in the next turn, such as Brain Freeze, Font of Power or Primordial Studies).
Your objective is not to take value cards but to burn the important ones (if possible)
vs Warlock - your purpose is either burn some cards (preferably Tikatus, Lord Jaraxxus or Y'Shaarj the Defiler) or get the first two for your own use. The odds in this matchup are not in your favour but it's not unwinable.
Don't forget!! Even if you're not able to make them burn cards, you will still make them be with at least 2 cards closer to fatigue. Also they will make mistakes with a full hand, being afraid that you will use another Southsea Scoundrelon them.
Hope this mini guide helped and once again ... thank you for the interest you showed.
MAY THE LIGHT BURN YOUR OPPONENTS!
Great Deck! Though I did make a single change, -1 Desperate Prayer (you can generate more healing if you need to tbh) +1 Yogg. You will almost always have yogg active by turn 10 and it's just so good at turning the tide of games not going in your favor. I would highly recommend him, he's doing work for me.
Literally every time I have played Yogg it has won me the game, or given me enough time to stabilize... its so insanely good in this deck, gives you that emergency button you really need. Especially against late game Pally.
Hey Quinton .. great suggestion. Indeed, Yogg is sooo juicy and it can win you games. You can only imagine that i have him in other decks :P but i get very tilted as he is unstable. I wanted to have as much control as i can in a deck that is already heavy RNG-based with all those generating cards. At least when you discover a card you can choose based on any given situation. With Yogg, it happened not once but multiple times to lose a game where i was in control and i had advantage over my opponent. He simply sabotaged me :((. All that being said, as i don't have the time to play for high legend rank ... i just might give it a try again. Thanks!
Only ever play Yogg when you're opponent has more advantage than you. If they have a full board it's safe to yogg. It's like a last resort if you think you might lose. I cut a lightshower elemental for Yogg and its working really well for me
You just gotta make sure you ONLY play Yogg if you're behind and don't have better options. I literally just use him as an emergency button. Saved me quite a few times, and you have so much more healing otherwise :P. Hope you give it a try!
I crush this Priest with my 3 gods Priest list.....just saying. lol
As Barney says: Challenge accepted! :))) ... Octavian23#2434 ;)
any idea to replace the nameless one? thx
Hey Johnny, i would put second Shadow Word:Death or Shadow Word:Ruin - extremely powerfull against Paladin and Warriors (if you face a considerable amount of them). Other considerations : Wandmaker and Acidic Swamp Ooze (I even consider myself adding one weapon removal. Today I've faced 3 weapon Rogues. In this particullar matchup, if I don't discover big taunted dragons and heal it's very hard to win). I will wait to see if i will face more weapon Rogues though.
the deck is really good, i am really struggling versus paladin tho :(
It takes a little while to get used to this match-up but for example, now I lose against them only if they have the nuts or I don't draw enough heal. It's RNG at the end of the day .. you will win some and lose some. Keep playing and they will stop being a problem. The only decks where your life is a nightmare should only be Warlock and Mage.
yes Mage is other hard one for me, they just have so much free card draw and so much damage. but having good early cheap drakes and raise dead with buffs works fine with them. I didnt meet many Warlock yet, but Mindrender helps a lot
Indeed, Illucia is an important card in Warlock matchup but you can use her vs Mages as well. They most probably have their spells discounted with one or both Incanter's Flow by turn 9-10 and one spot where you can succesfully use Illucia the turn previous to their Imprisoned Phoenix "awakens". This way you will definatelly get rid of at least one heavy burn spells. Don't be affraid to exchange your cards for this. It will worth. Hope this helps.
I played against you on ladder and thought that this is an amazing deck (replay). Going to try it out. The Priest mirror should be an easy win as you beat them in fatigue and value just about every time. I was lucky that I had my key cards in hand, otherwise I can definitely see you winning against Warlock by getting their win conditions. Very well done and thank you for sharing!
Loool .. gg. Yes, unfortunatelly vs Warlock as Priest you need a little bit more luck than usual. But still these are fun games and i like them because i have the chance to improve and maybe find other aproaches. Thanks for sharing the replay.
Just tried this out, on bronze/silver levels. Very fun deck, thanks for posting it.
Thank you FutureTitan. Hope it'll work for you as well although just as any other deck, you will have to give it time to understand all the insights. Being a Priest player (I have 4,5K wins ) I'm very familliar with all the synergies of this class so in some situation where you can have 2-3 different possible plays, past experience has a huge role. But I'm sure that with practice everyone can master any deck ;).
Ill try this out too but i as well wanna see your take on how to use the Scoundrel!!
Definitely interested in hearing your take on the scoundrel... will give this deck a try tomorrow.