GayPirate's Control Shaman
- Last updated May 14, 2021 (Forged in the Barrens)
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Wild
- 16 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Shaman
- Crafting Cost: 13440
- Dust Needed: Loading Collection
- Created: 5/1/2021 (Forged in the Barrens)
- GayPirate
- Registered User
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- 1
- 6
- 20
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Battle Tag:
GayPirate#2407
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Region:
EU
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Total Deck Rating
103
Update: I was not expecting this many people to upvote the deck, thank you all for your support in making Shaman great again :)
Update 2: I cut 2 cultists for 2 Tidal surges, much more of a controlly feel.
Hello everyone! I am GayPirate, a Shaman enthusiast and Shaman deckbuilder. Control shaman has been my favourite archetype for almost 2 years now, and I love adapting my card choices based on each meta. Given that this meta is quite board-centric early, playing for board and generating value a-la-priest is the most effective way to reach the late game. So I came up with this tempo heavy control shaman deck that's quite fun to play but tricky to pilot.
Mulligan:
General: Your mulligans are generally your small minions: Wandmaker, Menacing Nimbus, Venomous Scorpid, Tidal Surge in aggro matchups. I also like Serpentshrine Portal if I have other early game as well, and Primordial Studies really helps with Landslide.
Specific: Devolving Missiles is a great card in general that can be kept against the likes of Paladin and Warrior (Priest also if it's miracle). Kazakus, Golem Shaper is a good keep against slower decks, whereas keeping Lightning Bloom allows for big swing turns early, which is great in tempo heavy matchups, especially if you can bloom out an Inara Stormcrash that the opponent can't deal with (great into Rogue, Hunter, Paladin for example).
General tips: Don't be afraid to race your opponent if you get a good start; the deck has enough card generation and tempo/anti-tempo tools that you are able to SMOrc down your aggro opponents if given the opportunity. In control matchups, your aggression is not nearly as intimidating, which is when you'll have to rely on "The combo".
The combo: Al'Akir the Windlord with Nightmare paired with a Diligent Notetaker, or 2 with a Lightning Bloom for a maximum of 30 damage.
Matchups:
Mage: use your early minions to chip as much damage as possible in the early game, use them to soak up Mask of C'Thun damage and force their burn on your minions. Use part of the combo for lethal. Slightly unfavoured.
Rogue: Weapon rogues are one of the "race" matchups. Try to generate enough board presence that they cannot ignore your minions, and if they do, reach turn 8 and tidal wave up to full. Even/Slightly Favoured.
Miracle/Secret Rogue: A classic control vs tempo deck situation, try to gain a tempo lead and force the rogue to play from behind; Landslide is great in this matchup. Unfavoured.
Paladin: Devolving Missiles is the key to this matchup. Don't be afraid to use it with Diligent Notetaker to get more to your hand; as a control deck you are definitely able to win the long game without the combo. Landslide is also a great card to have. Slightly Favoured.
Priest: Full 30 damage combo needed, or just play to fatigue since you have even less draw than a Priest. Not sure who is favoured in this matchup, but it's probably about even.
Warrior: Try to keep their boards in check and try to generate tools to run them out of resources. Don't dream their Alex unless it wins you the game. Even.
Hunter: Same as the Paladin matchup except Devolving Missiles is less valuable, whereas Landslide is more valuable. Get out that Inara Stormcrash early if you can and find your healing. Even.
Demon Hunter: Against OTK, pressure as quickly as possible and try to put large minions in play as soon as you can. Deathrattle DH folds to Devolving Missiles and Tidal Wave. Favoured against Deathrattle, slightly unfavoured against OTK.
Control Warlock: Gather as many combo pieces as you can as soon as possible, and pray Tickatus is in their bottom few cards. Unfavoured.
Gibberling Druid: Landslide is the key to this matchup, and Tidal Wave puts the final nail in the coffin. I haven't played this matchup enough to get a good feel of it, but it might be even/slightly unfavoured if you don't get your board clear.
Shaman: Since you are the only Shaman on ladder, do whatever you want.
Add me on Discord GayPirate#2579 if you have any questions about the deck. Have fun!
Deck is fun. Currently 14-1 in Platinum, it feels much stronger than i thought it would. But it is far from being meta. Hopefully with the upcoming shaman card it can be viable.
great work - cool dude!
Thanks man!
Great deck! Had a lot of fun with it, in casual. Its unplayable in ranked. Dia 5 0-4 (aggro shaman, face hunter, tickatus and no minion mage). Managed to get few wins in legend, but winrate is below 50 %. I mean i hate this trash meta and would love more control shamy decks in future.
Good job anyways, keep it up!
Glad to hear you're having fun with the deck! I know it's not the strongest but it is certainly entertaining :)
great deck i just dont have The Lurker Below so i put C'Thun, the Shattered for fun and really enjoying it i won with libriam secret paladin and killed control priest with C'Thun, the Shattered, first try 2-0, soon nerfs+buffs, maybe shaman will be buffed who knows, love it anyway, thanks GayPirate! ^_^
Glad to hear you're doing well with the deck, enjoy! :)
Shaman: Since you are the only Shaman on ladder, do whatever you want.
God,that made my day...lol
Some of this hype definitely comes from the name 😂
I've played a few games and I am finally enjoying hearthstone after playing a ton of grinding with secret paladin. Made a few replacements as I did not have all the legendaries by adding a Fire Elemental and Bloodmage Thalnos and I don't feel helpless against any of the decks I have encountered on the ladder, every lose was at least close. Thanks!
I'm really glad to hear that! The deck is nothing if not fun, enjoy!
I've lost a ton of games with this deck, lose probably 8/10 games. I've been playing this game off and on since release so I'm not a complete idiot, this just seems very meh.
It might be the best shaman has at the moment, but I must say that the deck has to adapt its playstyle to the opponent in order to succeed. I'm not claiming it's tier 1, but you need time to learn the ins and outs. 10 games is a low sample size - I actually went 7-1 with the deck in my first 8 games. If you're interested in the deck it's somewhat playable into the slightly favoured matchups.
It’s official. This deck sucks big time. Lowest win rate ever!
It might "suck big time", but I never claimed it would get you to legend, nor did I claim that it was a meta-breaker. You play these decks at your own risk :)
that almost never happens so no biggie....lol u dont brag about a 1% chance as if its 100% reliable. unless your a vsaccine maker. lol
What do you think about replacing Primordial Protector (wich i don't like so much if you draw him after 2 Tidal Wave) with Alexstrasza the Life-Binder ?
It's not a bad replacement; however bear in mind that Taelan Fordring will pull it half the time instead of Ysera the Dreamer, and if Ysera is already in hand he will pull Alexstrasza the Life-Binder instead of Al'Akir the Windlord, making the combo potential a bit less potent. I haven't tried it though so I don't know how it feels, let me know!
Don’t know why you’d cut Wandmaker. It’s a common, and it’s INSANE in shaman. There are TWO one mana evolution/devolution cards, which are amazing against Paladin. Lightning bolts great, studies is great, guidance is great, you get the point. Shaman has among the best 1 cost spells.
I sub one revolve to another missiles. no need for so much missiles, this deck has enough removal. Just lack some early power, the student is nice to it and cheap.
There are less big minions and more low aggro decks in high elo (d5 to legend and so on) that's why I cut wand.