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Great EGG VECTUS CAIRNE Deathrattle hunter

  • Last updated Apr 17, 2021 (Forged in the Barrens)
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Wild

  • 17 Minions
  • 10 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Deathrattle Hunter
  • Crafting Cost: 12600
  • Dust Needed: Loading Collection
  • Created: 4/17/2021 (Forged in the Barrens)
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  • Total Deck Rating

    237

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Hi guys

Want to show you my latest creation that I have been using to climb with in legend. This is an absolutely new archetype for hunter that is viable in current meta for a long long time.

Idea behind the deck:

I wanted to utilize hunters ability to discover and discount deathrattles and addition to some very sticky minions he has with new powerful cards we got with the rotation. The deck aims to quickly take over the board by turn 4, then push your opponents face, while generation new sticky minions each turn.

Key Cards:

Trueaim Crescent - use this to control early board. It works like rush for your new minions, can help you pop up Teron Gorefiend and even gives minions "double attack"

Teron Gorefiend - if you play that guy on an turn 2 egg, its just extremely strong board swing. Can also work later in the game. Gives you possibility to create multiple Zixors

Mok'Nathal Lion - ow boy, another huge tempo swing. They NEVER pop up your eggs or Bloated Pyton. This is basically 4 mana deal 5 to minion, summon 4/4.

Warsong Wrangler - it all came together when I added this card. Need taunt turn 5? You got it. Need 4 6/5 rushes to finish off your opponent? No problem. 

Mystery Winner - Super good here, because of Pack Tactics. You play that in a key moment, and force your opponent to copy your 5 mana taunt or just a strong 3 mana deathrattle. Also, vs agro can find you fire traps.

Vectus - since it was printed, every good streamers said the card was busted. But due to lack of spesific archetype it never shined. Well, in this deck it does, and it shines big time. Bu turn 5 you often pop up 2 strong deathrattles, so Vectus is basically 6/6 summon two 4/4s . Reminds me of pre-nerfed Jandice.

Mulligan:

Mystery Winner, Carrion Studies (if you have 3 mana deathrattle or no deathrattle at all), Trueaim Crescent, Nerubian Egg. Teron Gorefiend with Carrion Studies or Egg. 

 

 

Matchups:

Hunter: Bad, but winnable. You need board control until turn 3, then you need 5 mana taunts.
DH: Bad. They just hit your face and heal.
Rogue: Very good
Druid: Celestial: very good. Token: might loose turn 1 or turn 2. 
Mage: Bad. Cheaters have devolve.
Warrior: Very good
Warlock: Very good. I have like 8/10 wins agains them, they just dont have enough to clear all
Priest: Good, just discover freezing traps and push face very hard
Paladin: Libram: Good. Aggro: Bad

Q/A:

Why not Tonk? - I started with 2 tonks in my list. They are ok card, but too expensive with 7 mana do nothing, also they are easily killed, then nothing sticks on board.

Why not Jewel of N'Zoth - Do you want to summon 0/2, 1/2 and 3/4 turn 8? Too slow

Why not Augmented Porcupine ?  - same reason as Tonk, it is not sticky enough, then just clear it, then you have nothing to copy with Lion turn 4. 

Enjoy this new fresh addition to the meta guys and good luck!