Legend Secret Miracle Rogue
- Last updated Apr 26, 2021 (Forged in the Barrens)
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Wild
- 14 Minions
- 16 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Secret Rogue
- Crafting Cost: 12600
- Dust Needed: Loading Collection
- Created: 4/17/2021 (Forged in the Barrens)
- GamerPanda
- Registered User
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- 9
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Battle Tag:
GamerPanda#11334
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Region:
US
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Total Deck Rating
761
BARRENS POST-NERF SECRET MIRACLE ROGUE
Hey y'all GamerPanda here. I reached Legend today (4/16) with a 79% WR (22-6) climbing from D5-Legend. I had some incredible games and wanted to share the list. After the nerfs to Pen Flinger and Jandice Barov, I kind of abandoned the pure miracle list that received a lot of good attention on this site at the beginning of the expansion because Pen Flinger just isn't worth running anymore, though Jandice is still good at 6 mana.
I saw a list on r/CompetitiveHS about a secret miracle hybrid, altered it, then got some inspiration from a JAlexander stream, and added a couple card choices of my own to get this list.
UPDATE 4/26: Sorry I haven't been paying too much attention here but we did hit +35 so I've added the replays as promised. Tried to keep it to the most recent matches. Thanks for your support. :)
Deck Summary
This deck operates very similarly to straight miracle rogue with multiple options for draw and removal, creating a board as we remove the opponents, until we can deliver the final burst damage or they can't clear us anymore. We can use multiple bounce effects to continually generate value (Shadowjeweler Hanar), generate tempo (Jandice Barov, Greater Golem, Mankrik), or burst damage with the Alexstrasza the Life-Binder - Tenwu of the Red Smoke - Alex wombo combo. Secrets provide us with a continual advantage of draw, removal, and a sneak bamboozle. Slower start but powerful mid game with a goal of closing it out by 10 mana.
CARD SELECTIONS
MIRACLE CORE
The miracle core is not very big- all we need are cheap battlecry and combo cards to support it. Mankrik will always be a good choice in any deck that cycles rapidly like this one. I'm seeing Swindle run without Foxy Fraud in many lists and it's still effective on its own, especially with the discounts from Octo-bot. Octo-bot on 2 is the ideal play as most classes can't deal the 4 damage to, leading to an eventual proc. In the mid-late game you can self-proc with Prize Plunderer. Aim to get at least 2 extra draws off of Field Contact, and you can even Shadowstep him to continue drawing next turn. Mankrik is also a good target for Step.
SECRET PACKAGE
Although Rogue got no secret support this expansion, the secret package does a great job of providing value, draw, removal, and confusion, giving us time to draw and make it to our mid game power turns.
Blackjack Stunner is incredible for removing deathrattles or scary minions for next to nothing, and sometimes nothing after Octo-bot, and also triggers Field Contact. With the miracle style, we often have a secret ready to play to activate it. Don't discount stunning your own Jandice or Golem back to your hand if you have no other targets/freedom to do so for more pressure.
Hanar may not be essential but does a great job of forcing removal and causing chaos. You can coin Hanar on 1 if you have a secret to play on 2 and very few decks will be able to kill it before you get a couple secrets in. Otherwise I would wait until the mid-late game to get multiple secrets off, especially looking for Ice Barrier against Aggro or some of the new strong Paladin secrets. Step Hanar to continue the secret train next turn and it will be a real pain for your opponent to deal with. Watch out that you don't use all 5 secrets before Hanar! Keep note when you have 1 left and do not play it without him unless you have to.
Dirty Tricks is obviously good in a draw centric deck, Ambush for easy removal can catch an Ogremancer off guard or fortify your board when you're ahead. Not great when you've lost the board. I love the 1x Bamboozle- it is unexpected and 4 and especially 5 drops are really good right now. Can also help transform Jandice or one of her summons!
REMOVAL, UTILITY & TEMPO
Recently changed Backstab to a Preparation- Backstab seemed to be underwhelming and the Prep works great as a 1 of to get a secret out for free or to combo with Swindle. I think it will make a better impact than Backstab.
I don't think anything is a bad step in this deck. Jandice is the optimal target still, but also great on Golems, Plunderers, Stunners, you name it. If you use Tenwu of the Red Smoke in the early-mid game and step him, you've already got your 10-mana 16 damage combo ready.
Freeze and Plunderer take care of a lot of threats, I think these will be commonplace in Rogue so long as miracle remains popular. With the Jandice nerf we don't have any competition for the Golem to drop on 5. The ideal curve for us is Mankrik > Kazakus > Golem > Jandice in the mid game, then big draw or secret turns as we pressure/chip face.
Kazakus is still so good that it's just something we have to run. Best combo is usually Divine Shield/Duplicate or Lifesteal/Duplicate or X/+2/+2. Golems are a great Tenwu or step target, especially with the +2/+2 (Wildvine) golem if you stick a board. Tailor it to your needs- sometimes Rush or Taunt are the best way to go, and Poisonous + Deal Damage auto-kills 2 random enemy minions!
Passage is really there as an emergency button when you don't have a great play. I think it's not as essential as it was previously but does a good job of bailing us out for now.
FINISHERS
The Pen Flinger nerf necessitated another form of reach/burst damage. Tenwu and Alex fill this spot and Wicked Stab is still an auto-include for crazy burst damage on 10 mana. You do have to get a total of 2 mana discounted from Tenwu and/or Alex to do the combo on 10, either by Octo-bot or Shadowstep (most likely on Tenwu). While I usually don't have to get this combo off to win, it may be a win condition against control.
MULLIGAN
Always: Mankrik, Kazakus, Golem Shaper, Efficient Octo-bot, Swindle. Can keep 1 secret if you don't have a better keep- especially Dirty Tricks to get the draw.
Somtimes: Shadowjeweler Hanar with a Secret on Coin, Prize Plunderer, Brain Freeze against aggro or Paladin in general.
Never keep Alex, Tenwu, or Jandice- too slow and you will draw into it! I also don't like keeping Field Contact- better for a mid game turn/draw into it later.
SUBS
Sparkjoy Cheat, Wand Thief, Swashburglar, Yoink!, Ticket Master, Cult Neophyte (though Mage popularity is way down it could still be good).
There is no good sub for the legendaries other than Mankrik who is free anyways!
REPLAYS
Vs. Secret Miracle Rogue (Mirror)
Please try it out and let me know your feedback, but I think the deck is doing a great job as of now! I'd be happy to do a full write-up if this list takes off. Please leave a +1 if you like the deck! I'll add replays at +35 and review the guide/add matchup specifics at +55.
Deck gets demolished by tickatus or warrior, also no field pressence at all if you dont draw ambush early.
Been playing only rogue for years but now rogues feel so underpowered, combos have gone to shit.
Hi. I'm not playing this list anymore, and wouldn't recommend it the hybrid list isn't doing well atm. I've run a pure secrets list to D4 as of today and that's what I'd recommend if you're looking to play something similar.
hey super cool deck, I love playing Hanar especially in mill rogue, but I feel like he synergises especially well with cheat death and it would fit really well in your deck. dont you think you should potentially change ambush or bamboozle for it?
I think Cheat Death is only in wild now, so we can't run it in a standard list. I would recommend that anyone interested in this list for standard try a pure secret rogue rather than the hybrid for the current meta. Happy to send you the list I'm playing if you want.
I'd really appreciate if you can send it to me lol. I've always been a big fan of secret rogue. Been dabbling with one in wild so I'd love to try one for standard this season.
sent you a message!
Hey GamerPanda! Been getting into rogue recently. I would also appreciate if you sent me your secret list if you recommend that. Secret rogue has always been a pain to play against, and I finally have all the cards for it.
thanks for your content
Oh, hey there- the meta has gotten pretty hostile to Rogue, but I still climbed to D5 this month with secret rogue, granted I had an x11 multiplier so it wasn't too tough. I'd recommend not playing Rogue right now, if I'm being honest, but I'll message you the list. Hoping that there will be some new interesting Rogue decks in Stormwind next week.
Fun deck. Had the cards so I decided to give it a try. Soundly beat a priest in my first game with it. If you can keep Shadowjewler up for a few turns, the opponent will have a hard time countering the secrets..
I would not skip Alex in this deck it is really good discounted and you get plenty of options to do that.
Thanks for sharing this deck having lots of fun on ladder atm even if im not winning every game.
Hi ,also made it to legend with a 72% winrate with miracle Rogue. But i actually put the OTK out, Alex and Tenwu are way to slow for me. I actually chose a with maximum value of lower tempoish minions, these 3 are: Vanessa Van Cleef, Akama and Brightwing (might replace him) would love to mirror you a few matches and hear your opinion and your prespective. As the salty people here do make a point, running out of steam is the weakness of this deck
Congrats! I get not wanting Alex. The combo is fairly rarely actually used to win- it's just a backup of burst damage. I do really like Tenwu generally speaking on Golems, Jandice, or sometimes just Mankrik or a Stunner if necessary. As long as you're getting the reach without Alex then you don't need her. I love Vanessa. I think Akama is kinda meh, Akama Prime being exceptionally Meh in most cases, but is another threat if you can afford to play it. Brightwing also just OK. Yeah it's more value. But the number of times I've lost because I've run out of cards in hand is pretty low. Usually able to run into a swindle or SP or use contact for several draws. Yeah, sometimes you get unlucky, so that's where adding more value cards can help, but overall I usually lose because I can't get the board back early enough from strong aggro, or my opponent is playing very heavy control priest or warrior. Warrior being the worst matchup by far. Strangely, Warlock doesn't seem to be a problem, though. Feel free to add me.
you play all cards and lose.
Hi friend, no Tenwu and no dust at the moment any good replacement? I'd probably put Yogg as I miss him :D
Hi spooky- Tenwu is pretty big here, tough to replace since there is no other bounce effect in standard. You might want to try a Sparkjoy or a Guardian Augmerchant to more reliably proc the Octo-bot.
Ended up crafting him and have 0 regrets :D as you said he's pretty big
Honestly , this deck is with every other rogue miracel deck around just extremly bad and so heavy reliant on the enemy drawing nothing but bullshit.
Dont craft this deck you will get fucked on every oppotrunity by 95 % of player no matter how good or bad. played now around 50 - 70 games with this bullshit and either my luck is exeptionally bad or this deck is one of the worst hearstone decks avalaible in the current meta.
from bronze to plat 5 i lost maybe 50 of the 70 games i played , throughtout both patches . As soon as i crafted a bad secret paladin with half the core i won over 60 % of games.
again dont get baitet by this bullshit
its reliant on the enemy not curving good , while you curvin extremly well. Every game. You cant develop against aggro, because most of the time you dont draw removal cards and without coin you cant even activate any of it on first turn.TDlr:you cant outvalue the control of warlock and priest(while they stay most of the time at high health, even those matchups were the only ones i were able to win against with the 18 damage blast combo or the 28 damage combo if i were exspacially lucky ) , mages blast your "board developing" away with their unlimited removal, every paladin , poison rogue, celstial druid, token druid and hunter just runs you down.
if you dont feel like lottery: dont play this deck
You're bad and salty. Sorry you don't know how to pilot the deck right. I didn't have a 79% WR climb playing a shitty deck. Deck not too different from what top Rogue players are playing.
You mean the top rogue players like the people who needed three games to win with rogue at the herthstone opens?
Yes i am salty cause i wasted over 5000 dust on a fucking mid tier deck that everyone seems to want to sell as high tier deck , to then spetacually lose as soon as the oponent draws even sligtly better then you. There are more situation in which you are fucked against many of the current decks , way more then favorables.
that is just the reality.
wow you played 30 games to legend i am impressed. what about the lower brackets where not everyone has perfect decks? does your shit also work there? no
maybe you were just lucky?
i dont say this deck is unplayable. i say that the powerlevel of the deck is garabe when looking at the dust cost and compared to what else you can do for the cost. if you got the cards : yes play a littte bit, is it a deck that is favorable to clim with? no
"I wasted 5k dust" dude pls... there are 6 roguecards.. 4 green 2 blues.. from new pack.. dont be that salty..