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  • Last updated May 14, 2021 (Forged in the Barrens)
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  • 26 Minions
  • 4 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control DH
  • Crafting Cost: 10440
  • Dust Needed: Loading Collection
  • Created: 4/15/2021 (Forged in the Barrens)
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It looks like Blizz plans were to buff this archetype of mine! The addition of the new tribe: Quilboars, which will stand beside the older tribes after N'Zoth battlecries and before the enemy surrender
And of course, N'Zoth, God of the Deep itself! It's immensely helpful to have him at 9 mana for 3 important reasons!
1: You can now re-summon Illidari Inquisitor with N'zoth AND attack in the same turn
2: You can use an Animated Broomstick in the same turn, it can be helpful even if we have already many Rush minions there
3: BECAUSE YOU CAN NOW PLAY HIM AT TURN 9! (I know you didn't think about that)


-1 Immolation Aura -1 Cycle of Hatred
+2 Death's Head Cultist

Ciao Guys! 

Ilmister here with another off/meta fun and consistent deck 

The deck exploits N'Zoth, God of the Deep power with a lot of charge/taunt minions and, among them, Illidari Inquisitor to finish the game

Claw Machines, Circus Amalgams,Death's Head Cultists, Onyx Magescribe,Moonfang Venomous Scorpids are strong cards which combo with N'zoth. 

Best encounters are paladins and priests, we have a really high winrate with them!

We have a really sexy curve also ;) That's why in many circumstances we will play as a midrange deck and win without playing N'zoth. You'll see!


- Don't use Illidari Studies on turn 1, try to save it for when you have more mana and options to counter a deck in a certain situation or for card drawning (Skull of Guldans or Vengeful Spirits above all)

-Use Zai to copy N'zoth when you can! against control decks you really want to, against aggros is better to copy resources like Eye Beams or even Armor Vendors