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Midrange Paladin (D5>Legend Post-Nerfs)

  • Last updated Apr 14, 2021 (Forged in the Barrens)
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Wild

  • 22 Minions
  • 6 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Midrange Paladin
  • Crafting Cost: 11040
  • Dust Needed: Loading Collection
  • Created: 4/14/2021 (Forged in the Barrens)
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  • Total Deck Rating

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Are you seeing a lot of hunters? Do you want to compete with tempo Warrior? Do you want to show Warlocks where to put their Tickatus? Then I've got just the deck for you! 

The first two weeks of this expansion I've been crafting a solid Paladin deck. Finally, with Version 12 of the list, I've adapted it post-nerfs and hit Legend with the deck (winning the last 6 games in a row). 

The idea of the deck is simple. Paladin has strong early game so you can take the board and defend it. Then, you start buffing minions and value trade. You've got taunts and value cards to maximise your value and lategame is actually solid thanks to Ysera, Alexstrasza and Murgurgle. 

If all goes awry and you face a silly token druid, keep Blademaster Samuro. Together with a Hand of A'dal, he's the perfect swing when they play Arbor Up :) 

The deck can definitely be refined (I played the Watch Post package earlier with mages everywhere, but unfortunately they lost quite some strength with the nerfs and Kargal minions don't give taunt for some reason); I'm still seeing if I can't get more value out of the deathrattle package with something like Baron Rivendare and Teron Gorefiend. 

Enjoy!