Mage Hunter 2.0 (Real)
- Last updated Apr 11, 2021 (Forged in the Barrens)
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Wild
- 23 Minions
- 6 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Midrange Hunter
- Crafting Cost: 7860
- Dust Needed: Loading Collection
- Created: 4/6/2021 (Forged in the Barrens)
- 1Eleven1
- Registered User
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- 3
- 11
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Battle Tag:
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Total Deck Rating
122
Hello guys
I want to introduce you my deck. Antimage deck. Destroymagic deck.
So here we go
That's the main concept
So this dumb cancer 10yo kid have the fireball with a bit decreased manacost. 2 mana 6 damage (balanced). So he is trying to destroy this beautiful tower with his small broken arms. And here is magic: +1 +1 effect applies to this tower too, furthermore it applies before his magic. So our beautiful tower become stronger and survive this stuff.
But this creature can cast hero power before and our tower is dead, rip. But we can deal with this as well.
Our next friendo. Cool. Smart. Strong. Dislikes magic.
So here we go again. This 10yo creature with his amazing mage deck trying to kill our tower, he is trying to target this with one of his amazing spells.... But he can't, instead of this he is dying from the insult. Happy end (if he is not using some 1 mana 3x hex, but you should have some creatures so it's safe enough). So what's the magic over here? You have 4 health creature, 6 health creature and he can't target a shit. He can't draw spells, he can't do anything because whole his deck is just a spells and some spell power random creatures. So with this combination you're pretty safe from flamestrike because most likely he had to use some spells before this, so the tower is 7 health at least and our bad guy mantle is 5. After flamestrike they will be alive still.
But this kid may also summon some creatures to destroy your wonderful towNer. Now it's the time for our king of the towner.
Big strong green guy (not a hulk). And his sentinels army. Pretty weak card because of cool 7 mana 5 aoe dmg spell, until you have your antimagic town, because you will be insta saved from flamestrike.
Not enough? How about this big guy?
Free creatures -> buff -> mage shield = no chance for a mage with his few creatures to break in your town.
I'm too tired for now to draw some more HD pictures, so that's enough.
Remember Our goal is not to break our enemy face in 4 turns like a facehunter, our goal is to build the towNer and break this 10yo mage scum's arms.
Defend the town, build some towers and after this send your army to attack. (wc3 experience).
p.s. i couldn't test this deck against other classes because there is no other classes anymore...
p.s.s. sry for my bad London
Can win with this deck now ? :) i just return to the game
¯\_(ツ)_/¯
After the watchpost nerf I switched out the 2 Far Watch Posts with Transfer Students, swapped Mukla with a Pack Kodo, and swapped Kargal with King Krush and it seems a lot more consistent to me. I still use the Mor'shan Watch Posts though cause they're still broken especially if you have Ogremancer out or the Robes.
The deck seems to help me find the loneliest Mage players. Every time I clobber one into the ground, I get a friend request :) They just want someone to talk to.
KEKW
I give you Dr. Boom for this legendary comment! xDD
maybe im unlucky but i can't win any game
You're not unlucky. The deck is just not capable of beating anything at all.
Your illustrations are amazing. They should use them for cards in the future. The mage on the first one is an obvious upgrade to Cult Neophyte.
This game is the closest to rock paper scissors it has ever been... This deck beats mage so soundly its almost not even fun. They are just wasting time if they don't auto concede 9 times out of 10. Then paladin shows up and gives you the same treatment you gave mages.
I.... I'm not having fun, dad!
love the graphic manual , Had to one-up even before trying the deck
uhh deck kidna is good i like some of the techs been using them myself but not exact list
I try this deck. 2 games i face this 12yo with only spells. both times i have real real bad draws, 12 with only spells gets lucky many many times.
it does not matter tho, i still beat the 12yo very easily. the deck makes him use his brain, 12yo not good at that.
7/7 deck beats 12yo with spells
Replacement for Hog Rancher? Some of us are F2P
jk great deck thanx
King Mukla may be even better than a hog rancher.
You're filling your opponent's hand, so he have to play this, but he can't if you have some antimage cards on your board. Also Mukla's health if 5, which means he will survive flamestrike if you have an antimage tower.
I should test this card because it may be nice improvement to antimage deck.
Flesheating Ghoul should be fine replacement too
Would you play two copies of King Mukla or three?
I would play 10 copies but because of some dumb restrictions only Mukla + Hog Rancher / Ghoul is possible
i love this deck. i been killing mages a lot XD
they have now idea to deal with robes of protection ! THANK YOU!
Upvoted for the drawings lol. I’ll never play this deck but you deserve it.