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Weapon Control Shaman

  • Last updated Apr 5, 2021 (Forged in the Barrens)
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Wild

  • 16 Minions
  • 10 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 12180
  • Dust Needed: Loading Collection
  • Created: 4/3/2021 (Forged in the Barrens)
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  • Total Deck Rating

    8

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Use your weapons to hit face, minion battlecries to control the battlefield, and massive minions to stand in the way of more pain! This deck is designed to control the battlefield and burst damage with weaponry only a mighty shaman can use!

Use your Doomhammer to deal consistant damage weather to the face or picking off small minions, and don't forget the taunt minions that save you from more bruises before you start hitting away.

 

When at the mid range make sure you keep the battlefield even with stormstrike and your Grunt's from the Mor'shan Watch Post, if you're pushed to the late game your Taelan Fordring already probably drew your Fire Elemental (use those to finish) or Al'Akir the Windlord, if you're lucky enought to have him survive, clear the board by sacrificing him and reviving him with High Inquisitor Whitemane in order to keep the damage going, there's not a dull turn with a Weapon Control Shaman!

Mulligan

Best Start: The Coin, Feral Spirit, Cagematch Custodian, Mor'shan Watch Post

UPDATE 5TH APRIL: -1 High Inquisitor Whitemane +1 Tidal Wave

Whitemane took too long to get out and didint revive anything important, overall much too slow in the late game, added Tidal to deal with aggro and keeping alive from the damage your face took throughout the match.