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Blaargonaut's ToadTK - Zentimo Weapon Shaman

  • Last updated Feb 26, 2021 (Vol'jin Patch)
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Wild

  • 14 Minions
  • 13 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 12360
  • Dust Needed: Loading Collection
  • Created: 2/17/2021 (Darkmoon Races)
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  • Battle Tag:

    Blaargonaut#1630

  • Region:

    US

  • Total Deck Rating

    15

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Hello all! My name is Blaargonaut. I have been playing Hearthstone since 2015 and I am a silly deck enthusiast. Today I bring you a fun deck that I've recently been working on in Wild Hearthstone--the ToadTK. 

The idea is simple: you equip Doomhammer, play Zentimo, 1- 2 Stormstrike cards, and voila! You now have a massive Doomhammer that deals anywhere from 22 to 58 damage (after two swings).

This deck is a tad bit pricey and all of the cards listed are definitely not necessary. I'll do a quick card rundown below:

STAPLES:

Zentimo: This guy is basically my assistant director. He is one of the absolute staples as he allows you to play 3 Stormstrike cards for the price of 1! This would make any weapon hurt, but a Doomhammer? Your opponent has another thing comin'.

Stormstrike: Again, this deck is unplayable without it. A staple card, it buffs your weapon's attack and allows for the OTK to be possible.

Doomhammer: The final "staple" card. Windfury basically doubles the attack of this weapon at any point, allowing for CRAZY damage output.

GOOD, BUT NOT NECESSARY

Electra Stormsurge: The first non-staple card of the deck. She basically allows for an additional Stormstrike to cast, and costing 3 mana, she (in a way) is simply another copy of Stormstrike. Neat!

Far Sight: I put this card so high on the "not needed" list because it's just so good! Drawing through our deck is what we're trying to do anyway, but if you land the -3 mana discount on any of the combo pieces (ZentimoStormstrike, or even things like Electra Stormsurge and Zul'Drak Ritualist), you will be able to achieve insane amounts of damage as early as turn 6!

Emperor Thaurissan: Again, not necessary. He's here to potentially allow us to cast 3 Stormstrikes in one turn with the help of a 2 mana [card]Electra Stormsurge[./card]

Inara Stormcrash: This card was suggested by a player below and it honestly makes so much sense! Basically a third Doomhammer, this card can come in clutch if you can get a discount on it. I would choose between this and Sphere of Sapience.

Zul'Drak Ritualist: This funny card is a huge help against both slower and faster decks. Summoning 3 minions for your opponent gives your Stormstrike all 3 targets it needs automatically, plus it's a huge taunt for the mana cost against earlier aggro decks.

Lightning Bloom: Helps get out more combo pieces and is a cheaper alternative to Emperor Thaurissan.

TECH CARDS

Kobold Stickyfinger: This guy has single handedly won me a game against a Kingsbane Rogue before, so if you're running into those, tech this guy in!

Eater of Secrets: No one likes fighting Secret Mage. No one. If you find a lot of those on ladder (which you will) put one of these in for a better chance to live past turn 5.

Loatheb: One of my favorite cards ever printed, this can help you against a wide variety of different decks. If you are missing some cards or want an overall good minion, this is the man for the job.

Every other card in the deck is simply there to control the board, draw to your combo pieces quicker, get around annoying taunts, and stay alive. The decklist I have made here doesn't have to be your exact list--you can add whatever you need to stay alive against this vicious meta! This just happens to work for me so far, and it's a blast to play.

Let me know what you all think! I'll be glad to answer any questions. Happy playing!

- Blaargonaut and Zentimo