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Reno Corrupt Weasel Paladin (and Prince Liam)

  • Last updated Feb 14, 2021 (Darkmoon Races)
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Wild

  • 22 Minions
  • 7 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: N'Zoth Paladin
  • Crafting Cost: 18480
  • Dust Needed: Loading Collection
  • Created: 2/11/2021 (Darkmoon Races)
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  • Battle Tag:

    HotdogHunter#11514

  • Region:

    US

  • Total Deck Rating

    238

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This is a reno N'Zoth, God of the Deep deck, with some corrupt cards that I felt fit the menagerie build well. We originally had Y'shaarj, the defiler, but I feel like he was too situational with only 3 single copies of corrupt cards. 

N'zoth Pool (Circus Amalgam can be any of these ofc):

Elemental: 6/6 Holy Elemental, Zephrys the Great

Mech: Carousel Gryphon, Zilliax

Demon: Terrorguard Escapee

murloc: best case you get Murgurgle Prime or Fishy Flyer, but this one is pretty much going to just be a random murloc

Dragon: also fairly random with Dragonqueen Alexstrasza being your best pull, but she herself gives random dragons so it's hard to say

Beast: Weasel Tunneler, Fleethoof Pearltusk

 

 

This is also a Weasel Tunneler deck for some reason, so I put Prince Liam in the deck to catch the other half of the weasel and to destroy secrets in your deck that haven't yet been pulled. Prince Liam is kind of a backup plan in case you dont draw mad scientist or weasel tunneler. this deck can finally start corrupting after turn 5, so if you haven't drawn mad scientist weasel tunneler or still have secrets in your deck, it's best to just get rid of them with liam. Since for the most part this deck draws one card per turn, you want each draw to be worth more than 1 mana preferably.

I like to run Call to Arms as a way to chew through the deck, making your future draws of higher quality. It's the best way to thin your deck while still fighting for tempo. It may be unsatisfying when it pulls Sir Finley of the Sands and especially zephrys, but the way I see it they aren't doing much anyway if they are in your deck. It's much more important to just get to the impactful cards. 

I tossed in Rally! just recently because the deck actually has some decent ressurects. your 1 drop will usually just be a silverhand recruit, but hopefully you can get a Weasel Tunneler. We are obviously very happy if rally resummons mad scientist, redscale dragontamer or murgur murgurgle for the 2 cost minion. And at 3 mana we have Bronze Explorer, Terrorguard Escapee, Wickerflame Burnbristle [/card] and [card]dragonrider talritha. Talritha is definitely the worst of the 4, but come on, you are not going to be mad if you resummon Dragonrider Talritha.Terrorguard Escapee is a pretty sick summon, we run him to mess with freaking big priest and he is conventiently a demon for n'zoth. 

Mulligan:

Usually just toss all secrets, you would much rather pull them from your deck. If you're sneaky maybe you keep Oh My Yogg! to destroy quests or Shadow Essence, but in general I would just toss it because it's hard to determine your match up in mulligan. 

Keep all 2 and 3 drops and weasel tunneler against all classes. 

Against mage, paladin, rogue, hunter, demon hunter: keep Reno Jackson

Against priest: keep Call to Arms and try to play terrorguard escapee on turn 3 with all your hearthstone skills.

Pretty much throw everything else away, they are better to draw later in the game.  

deck is pretty heavy, far from optimized, but it's a really fun idea and really would appreciate suggestions in the comments.