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Totem Shaman (Legend)

  • Last updated Jan 21, 2021 (Darkmoon Races)
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Wild

  • 13 Minions
  • 13 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Totem Shaman
  • Crafting Cost: 6840
  • Dust Needed: Loading Collection
  • Created: 1/21/2021 (Darkmoon Races)
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  • Beezhu
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    • 6
  • Battle Tag:

    Beezhu#1581

  • Region:

    US

  • Total Deck Rating

    -2

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This is my first submitted deck, so apologies for any formatting issues.

The point of this deck is to flood the board as quickly as possible and boost your totems to overwhelm your opponent.  If you can get Totemic Reflection on Grand Totem Eys'or early enough, the game is pretty much set.  For reference, I played this deck exclusively from Rank 5 to Legend.

Mulligan: In General, try to mulligan for Grand Totem Eys'orWhack-A-Gnoll Hammer if you don't have the coin (or Lightning Bloom), or Splitting Axe if you do . Totemic Reflection is also super valuable early on.

Notes:
-Trick Totem can swing you either way if you copy it early on; use with caution.  If you have the choice between copying Trick Totem or EVIL Totem, go with EVIL Totem, it's the safer bet.

-Serpentshrine Portal is a great option for early removal if you're up against zoo lock or any variant of hunter.

-Faceless Manipulator may seem like an odd choice, but it has come in handy numerous times to either copy Eys'or when I don't have any other options, or copying the best target on the opponent's board.

I seem to have the most trouble against ultra aggressive rogues, as they have access to cheap removal. Otherwise, this deck is aggressive enough that you can outrace most opponents.  Good luck!