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Clown Pala 76% wr to Legend

  • Last updated Jan 9, 2021 (Darkmoon Aggro Changes)
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Wild

  • 2 Minions
  • 25 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 6000
  • Dust Needed: Loading Collection
  • Created: 1/9/2021 (Darkmoon Aggro Changes)
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  • Total Deck Rating

    630

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Pretty easy to play. Hard mull for Prismatic Lens and Sphere of Sapience. If already having lens then keep Rebuke/Oh My Yogg! vs control, First Day of School/Lost in the Jungle/Underlight Angling Rod vs aggro, Righteous Cause vs both.

Most ideal case if you swap the Clown with 1 mana spell and play Rebuke with couple Smuggler's Run while also having Righteous Cause and Competitive Spirit setup.

My overall score from November is 54-29 (65%).
I pushed to legend with the last variations in January with score of 22-7 (76%)

Proof:

From v2.7 are January stats:


Some thoughts: There are versions that run more minions, don't do that, just move on to the next game if you drew 2 Clowns, that's fine. There is no late game with this deck, you either hit the card or not. There are more cases of you losing with the combo, then winning without it. The main ways losing with the combo as if you died early or if opp has a big aoe and you don't have a counter for it. The secret mage is probably the trickiest matchup, save the 0's for the Lens turn. And also don't Oh my yogg vs control early, like vs priest you want to hit Shadow Essesnce or Mass Hysteria with it. Be aggressive with Sphere, just drop every card that is not Prismatic Lens and Rebuke if vs control. Also if you have lens vs control, then try to not summon minions to not trigger Competitive Spirit, Never Surrender and just to not fill the board with weak stuff that takes a Clown spots.