Invoke Tickatus Warlock
- Last updated Dec 18, 2020 (Darkmoon Aggro Changes)
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Wild
- 23 Minions
- 6 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Galakrond Warlock
- Crafting Cost: 9400
- Dust Needed: Loading Collection
- Created: 12/18/2020 (Darkmoon Aggro Changes)
- DefinitelyNotDekkster
- Registered User
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Total Deck Rating
1840
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Dekkster always spamming quantity over quality. Bad Bad Deck.
Really fun deck thanks!
Been having trouble with my Warlock. This really helped. Little difficult corrupting Tickitus, though ( only 2 cards). I don’t have Kronx, so I put in a Siege Breaker just to help with this.
lol thats funny cuz everybody else crushed with this type of deck.
Holy shit, this deck is bad.
sux
Any thoughts on Cascading Disaster? Void Drinkers and Shield of Galakrond will upgrade it. Other than Malicia or full-Galakrond, it's probably the best swing on turn 7; amazing counter to Guardian Animals or when Alura pulls out a Libram of Hope. Obviously slower than <card>Plague of Flames</card> but might let you push through instead of just resetting the board.
Need Dark Skies, that card is just too good to be omitted from any slower warlock deck. Expired Merchant is greed overload XD
What Iv noticed is that Plague of Flames with the invoke passive is honestly pretty good board clear and makes up for not having dark skies. Expired Merchant has been really good hitting the Tick on grindy matches, hitting Kronx and Galakrond for damage and control, or hitting anything in the deck like Drinker, Mosher or Breather for early challenges + tempo/value plays next turnish for aggro match ups. iv played at least 1 Merchant basically every game so far and feels much more versatile than Felosophy and does what Felosophy accomplished with just 1 con (get transformed or returned to your hand) to the greater pros of versatility.
I did replace one School Spirits with Animated Broom and its been really good with Mosher combos and playing Galakrond rushing the 2-4 demons or a random flex play. Probably not the perfect edit, but it's felt pretty reliable. Dark Skies is very good thoug.
Feels like one of the more solid Warlock Variations iv played so far. Good Aggro defense which warlock felt lacking on, good control. Climbed from Plat 6 to diamond 5 with it pretty easily. Still lose most games against evolve shaman, but not every game now.
My version on this site has 1 skies with a soul frag/invoke package instead :)