P2W Warrior [Full Guide]
- Last updated Dec 16, 2020 (Darkmoon Aggro Changes)
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Wild
- 18 Minions
- 10 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Highlander Warrior
- Crafting Cost: 23860
- Dust Needed: Loading Collection
- Created: 12/13/2020 (Darkmoon Faire)
![](https://media.hearthpwn.com/avatars/444/483/637452974670699541.jpeg)
- AndrzejSmar
- Registered User
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- 8
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Battle Tag:
Zunius#2608
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Region:
EU
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Total Deck Rating
409
Hi everyone
I've played many games with this deck since DMF release and i think this is the most fun and optimum version.
Very good against demon hunters, many fun interactions, long and interesting games.
10 upvotes: Mulligan guide.
15 upvotes: Gameplay guide with specific matchups and replacements.
Mulligan: 1.Keep; 2.Keep if you already have something ; 3.Keep if you have something and the coin.
Always keep: EVIL Quartermaster, Frightened Flunky, Zephrys the Great;
I will probably change this guide cause meta is going to change after nerfs, but for now:
- DH, Hunter, Shaman, Rogue, Paladin, Mage: 1. Minefield; 2.Stage Dive, Livewire Lance, Bladestorm, Shield Block, Lord Barov, Whirlwind, Shield Slam; 3.Kargath Bladefist, Sword Eater, Brawl;
- Priest, Warrior, Warlock, Druid: 1. Shield Block, Shield Slam, Sword Eater, Livewire Lance,Corsair Cache; 2. Ringmaster Whatley, Silas Darkmoon; 3. Armagedillo;
Gameplay Guide;
Aggro: Basically two decks that got nerfed, so i don't feel like it's gonna be a big deal. There's no much to talk. They are pushing, you're defending. You have enough tools to survive. Watch out for Cult Neophyte. Don't let him bulid a table.
Paladin: The matchup is nice.Keep in mind Zephrys the Great is a dummy and he might have problems with silencing Libram of Wisdom (using zeph on libram is definitely worth it), so when you play it, make it as obvious as it possible. Watch out for early Blessing of Authority. For Libram of Hope or something you have Silas.
Evolve Shaman: There are like 4 times he can fill his table with things. If you survive those waves he is without a chance. Use Brawl, Zephrys the Great and Lord Barov only if you really have to.
Soul DH: Win conditions here are Bulwark of Azzinoth and Rattlegore. I think the best opportunity to play bulwark is when you have like 15 health and he has this soul weapon with 4 attack. Probably there will be good value from Ramming Speed (Soulshard Lapidary, Bladed Lady) and Silas. Bladed Lady is a demon so if you're able to steal her with Silas, you will get 6/6 rush on the N'zoth turn. Don't forget about stupid Kayn Sunfury.
Control Warlock: Rattlegore, Rattlegore, Rattlegore. He is sooo good against Warlock. It is possible to win without him but we would have to count on his luck and things that he discard us (forget about C'Thun). So just keep Rattlegore on your starting hand. Really, he can't deal with him. Also try to steal Tickatus with Silas for bigger N'zoth value.
E.T.C Warrior: If he plays early Rattlegore then steal it but if he's running out of cards then you better use Zeph (you have to hex him so use hero power first because zephrys would give you Natalie Seline and you can't let him summon copies of Rattlegore. His combo is 5 cards, 7 attacks, 36-42 dmg so there are 2 ways. Have more health than he can take or just keep your table clear (include killing your own minions), armor up and wait for C'Thun, the Shattered.
A bunch of interactions:
- Lord Barov=>Headmaster Kel'Thuzad=>Whirlwind; This combo steal your opponent's whole table. That don't happen often, but the potential of the combo makes Whirlwind worth keeping in deck. Headmaster Kel'Thuzad works with other cards like Coerce or Ramming Speed as well.
- Silas Darkmoon and Lackeys. Against control always try to keep 1 lackey in hand (especially against warrior).
- Kargath Bladefist and Stage Dive. Try to wait for pulling out 12/11 gain ten armour, but if you can kill his minion with a 6/5 or even 4/4 just do it.
N'Zoth, God of the Deep is not a pure win condition, just a solid card that gives you advantage. If you can summon Deathwing, Mad Aspect and something just do it.
Replacements:
Menagerie package is very flexible here so you can base on your own invention. I preferred taunt package with Armagedillo and Tomb Warden cause aggro guys that got nerfed couldn't deal with double 5/8 but Claw Machine, Circus Amalgam or even Darkmoon Dirigible are also ok. You could replace Hecklebot with something as well. Scrapyard Colossus is also a thing. Your choice.
If you don't have Headmaster Kel'Thuzad, you can replace him Whirlwind and Ramming Speedwith Risky Skipper, Armorsmith and Battle Rage. Bladesworm Mencenary for Rattlegore would also be fine.
Ringmaster Whatley is really good here cause we need some card draw so if you don't have him, maybe just add Battle Rage.
tough to play, but quite nice.... IF you learn to pilot it correctly (BIG IF! - I cannot, stuck D2). DO NOT CRAFT...but if you have the cards, give it a try.
Awesome deck - so much fun :-)
I made a short video! https://youtu.be/p0ofR53awdY
Thanks:)) Great video and great gameplay! I've just added rogue deck that is even more fun, and I think I could say it's kinda LEGENDARY so check it out if you have a minute.
Awesome, I will check it out!
Kind of really bad for the dust needed.... easily beaten by cheap decks
That deck looks strong against other control decks, I've played two games against control priest and control warrior and was easy, no one expects Silas Darkmoon.
Really enjoying playing this, the only bad match up I'm having so far is evolve Shaman but that pretty much is the situation with any control deck at the moment!
Yeah, but try to keep Kobold Stickyfinger in muligan and you'll get a bigger chance
Can you reach Silver with this Deck ?
))))))))bronze??
Does fairly well once you are in legend.
Who does this deck win against, above bronze tier that is?
Concede priest only.
The deck is fun to play and a good set of cards / synergies.
however, the win rate in today’s meta is quite low as you are dead before you have the chance to stabilise the board. It also relies a lot on luck as getting high mana minions in early turns is common. Fun to play if you have the cards and are on rank floor but don’t craft it thinking you will get to legend
I dont have the cards for it but it looks as weird as my p2w priest so i bet its a lot of fun! :) I love homebrews in general.
Damn, i was so hyped that i accidentally crafted Y'Shaarj instead of N'zoth. in fcking golden as well.. nice one.
daaaaaaaaaammmmmmmnnnn
Richie Rich's choice
100 % lose rate against clown druid
That hasn't been my experience. Hecklebot pulled the clown early in one game, and in the second I held on to Zeph and other clears and handled his "big turn" easily. It's mostly about knowing what you are facing and keeping your clears. I love this so far.
If he has the Clowns already in his hand, what i had in my game, then you have no chance to clear his board four times.
With the brawl, Zeph, bladestorm you can only clear his board 3 times.
You were extremely lucky to pull his clown, there is no chance to win this in other situations.