Corrupt Res Priest
- Last updated Nov 27, 2020 (Darkmoon Faire)
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Wild
- 17 Minions
- 13 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Corrupted Priest
- Crafting Cost: 10720
- Dust Needed: Loading Collection
- Created: 11/27/2020 (Darkmoon Faire)
- GalaxyHS
- Registered User
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- 2
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Battle Tag:
N/A
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Region:
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Total Deck Rating
10
This deck guide is a work in progress.
My first published deck that actually works consistently so far in Diamond to Legend, it has 3 win conditions. Any feedback is very welcome!
The core ideas
- Mix the strength of res priest with the new corrupt cards and specifically those that are strong
- Use C'Thun, the Shattered as an extra win condition
- Use Lorekeeper Polkelt not just as an accelerator for C'Thun, the Shattered but also to consistently draw your power spike cards: Y'Shaarj, the Defiler, Mass Resurrection and Plague of Death. Doing this also accelerates your corrupt cards (especially Strongman but don't underestimate Fleethoof Pearltusk)
Some cards I tried out but didn't make it to the final deck are
- Auspicious Spirits because besides the inconsistency, in general I found 7-drops to be underwhelming
- Darkmoon Dirigible because even though an "ok" card, it's simply underwhelming compared to other corrupt cards
Mulligan
In general, you want to keep early game cards, especially between 1-4 mana and definitely corrupt cards such as Insight and Fairground Fool, since you'll be naturally corrupting them due to the heavy mana curve of the deck and Lorekeeper Polkelt will deny you drawing them later.
Strategy
Against aggro, same as res priest, keep early heals such as Renew or Penance and keep taunts such as Fairground Fool, Convincing Infiltrator and especially Khartut Defender. Keep Psychopomp in combination.
Against mid-range, similar strategy, Convincing Infiltrator is very strong keep, use Archmage Vargoth with revive cards to drag them into your late control game.
Against control you are very strong not just due to Mass Resurrection, but extra win conditions via Y'Shaarj, the Defiler refuel and your (very likely to draw) C'Thun, the Shattered. Keep Lorekeeper Polkelt (to play on curve) and card draw. It puts them on the clock, and ironically it re-counters Tickatus warlocks, since you are less likely to lose your power cards.
Note, if you are not drawing into Lorekeeper Polkelt, that is fine, you'll still draw your high curve cards, just slower.
Matchups
TODO
Special mechanics
Be aware Lorekeeper Polkelt can be countered by any shuffle card from your opponent, because it shuffles the whole deck, examples are Bad Luck Albatross or Bomb.
There is a way to re-counter it, which is using Raise Dead to replay it and re-order your deck again.
Not updating this, or commenting on it anymore? I am REALLY struggling against aggro, and it seems like it's aggro 75% of the time these days.
i always seem to lose to Warlock. they ALWAYS get tickatus corrupted turn 7-8, it seems. then I ALWAYS lose at least one part of C'Thun. and other corrupt cards. it's just stupid. THEN, load up the board to try and beat them down, they they pull Twisting nether out of their ass. ugh.
btw, this doesn't reflect your deck, i was just venting. you can delete this haha. I won the next game vs heavy taunt warrior. it was pretty amazing actually.
Just had to come in here and thank you because this deck is awesome. I love a rez priest but mixed in with the new cards it just rips! Wish i could see the face of these aggro and druid decks when they get beat lol. its so satisfying. i think the only ones i have trouble with are mages that i could think of.
Thanks again!
I’ve been having a lot of fun with an Albatross Rez C’Thun Priest deck I’m trying to make, but it also means I have all of the cards for this deck as well! Looks like fun, I’m gonna try it out.
Why no G'huun??? is so powerful sometimes
Any subs for polk?
It might not be the best choice but i'd pick either Claw Machine or G'huun the Blood God, Claw for drawing minions and buffing Corrupt targets and Ghuun because while this deck doesn't have a ton of healing there should be enough to mitigate the damage dealt to the hero.
I was actually not a fan of Lorekeeper Polkelt here, it felt unnecessary. I subbed in Mindrender Illucia to screw up ETC Warrior.