Ramp Druid - Deck Digest v.5
- Last updated Nov 24, 2020 (Darkmoon Faire)
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Wild
- 16 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Ramp Druid
- Crafting Cost: 4800
- Dust Needed: Loading Collection
- Created: 11/25/2020 (Darkmoon Faire)
- MurlocHolmes_HS
- Senior Moderator
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- 20
- 71
- 141
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Battle Tag:
MurlocHolmes
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Region:
US
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Total Deck Rating
567
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Been playing this deck to clear my old god weekly quest. It’s pretty good but can’t really shine with a lot of ruthless aggro still in the meta. It does destroy priests and rogues in my experience, but falls apart against other druids once they pull out a board of 8/8 clowns. Claw machine and fizzy elemental really make a difference when you need to clear something huge (especially when they both come back with N’Zoth).
The only change I made to it is I replaced an imprisoned satyr with a strongman. They were discounting low cost cards like circus amalgam too often, or sometimes even the other copy of themselves in hand which feels awful. Also as a N’Zoth target they are inconsequential that late in the game. If I had a clown crafted I would definitely try to slide that in instead and see if corrupting it is viable.
TLDR it’s okay but I wouldn’t spend dust on N’Zoth to play this if you don’t already have it.