-1
Favorite this Deck

Darkmoon Hurtlock (Legend)

  • Last updated Jan 25, 2021 (Darkmoon Races)
  • Edit
  • |

Wild

  • 24 Minions
  • 6 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Zoolock
  • Crafting Cost: 6120
  • Dust Needed: Loading Collection
  • Created: 11/21/2020 (Darkmoon Faire)
View in Deck Builder
  • Battle Tag:

    N/A

  • Region:

    N/A

  • Total Deck Rating

    21

View 9 other Decks by IceD34ler
BBCode:
Export to

*UPDATE* 2x Voracious Reader was replaced by 2x Backfire.

Mulligan: Keep Kanrethad Ebonlocke, Fiendish Servant, Desk Imp (if you also have Fiendish Servant),Midway Maniac, Darkglare, Soulbound Ashtongue, Neferset Thrasher, sometimes Man'ari Mosher (but it's better Mid- to Late-game).

The deck curves out extremely well and you will almost always have a perfect hand to play with.

Here are the two most important rules you need to stick to:

Rule #1) Practice playing this deck in Casual first, it can Backfire (pun intended) more often than not if you don't have experience with it. Here are some situations that can occur that could give you trouble:

Attacking and trading with minions instead of hitting your opponents hero with Neferset Thrasher. Don't do it! Neferset Thrasher needs to go face every turn, no matter what. It will kill you otherwise!

Darkglare: Always take your time if you have this guy on the board! Remember, you can only refresh Mana Crystals which have been already used, meaning the order of play is very important if you want to benefit from it's ability.

Fiendish Servant: Boneweb Egg gets its attack if it's the only minion along with Fiendish Servant on the board and can be used to attack as well, Man'ari Mosher can buff this and transfer it's temporarily buffed attack to another minion (similar to the vanilla Power Overwhelming + Void Terror Combo) to be PERMANENT. Disciplinarian Gandling can use Fiendish Servant to instantly kill it and buff a minion already on the board creating a 1 mana 4/4 Failed Student in the process.

Fiendish Servant + Desk Imp means you have a potential of 5 damage as early as turn 1, use this to your advantage!

You see it's incredibly versatile and powerful in this deck due to it's crazy synergies. You can always try to get more of it via Raise Dead, use it wisely.

Flesh Giant: Play it BEFORE playing Disciplinarian Gandling or you turn an 8/8 into a 4/4, which you certainly don't want.

Rule #2) Dump your hand as fast as possible. This is crucial because the deck has enough reload and you need to thin out your opponents boardclears. If you have a Coin, 2x Soulbound Ashtongue and Desk Imp on turn 1, you must use the Coin on turn 1 and play all of them since you could get a Darkglare next turn, giving you a potential 4 mana on turn 2!

In addition to that you will trigger 2x Chip damage with Soulbound Ashtongues which discounts your Flesh Giants twice already, giving you a much higher chance for an early Flesh Giant your opponent can't deal with.

You can easily win games facing 2x Cascading Disasters, 1x Twisting Nether, 2x Plague of Flames, the important part is to not let go and keep pressuring until you win. Waiting for your opponent to get more board clears is not an option and if you face an opponent with boardclears and immediate board response cards ONLY then I'm sorry, you just faced your counter which is Control and you can't do anything anyways, even if you wait. But you can kill hybrids (which Tickatus Warlock is right now). 

Now to the synergies, which there are a lot:

Raise Dead: Remember dead minions. If you can duplicate Fiendish Servant, Darkglare or even one of the two Legendaries Kanrethad Ebonlocke and Disciplinarian Gandling you can really turn the board to your favor. Brittlebone Destroyer also likes Raise Dead a lot ;).

Disciplinarian Gandling + Desk Imp + other low statted minions: Can easily overwhelm your opponent, especially in the early game.

Midway Maniac + Man'ari Mosher: Chip healing for triggering Flesh Giant and healing for early Soulbound Ashtongue damage. Remember the Man'ari Mosher + Fiendish Servant combo.

Boneweb Egg + Wicked Whispers: Great value with this combo.

Animated Broomstick: So many insane cards to play Animated Broomstick with -  a 0 Mana Flesh Giant, Neferset Thrasher and Soulbound Ashtongue to trigger chip damage on YOUR turn discounting Flesh Giant and your opponent can't remove it before the chip damage trigger. Multiple Failed Students can receive Rush before the Animated Broomstick gets turned into one as well. It's as if made for this deck and it probably was.

On-Curve Synergies: Soulbound Ashtongue into Darkglare into Neferset Thrasher into Brittlebone Destroyer is a 1 to 4 Mana combo which always has synergy and plays incredibly satisfying.

You will make mistakes with this deck. But that's fine, it takes time to master. Always remember to spend mana crystals before triggering Darkglare. Check your cards twice before playing discard combos and take your time. Only trade minions if really needed (remember you play hyper aggro and want to finish as early as turn 6/7) and if your opponent plays aggro as well, almost always trade. 

Have fun with the deck and ask any questions below :)

Link to Forum Post: https://www.hearthpwn.com/forums/class-discussion/warlock/247068-darkmoon-hurtlock-aggro-now-legend