Mecha'thun lives again!
- Last updated Sep 18, 2020 (Scholomance Academy)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Mecha'thun Warlock
- Crafting Cost: 10720
- Dust Needed: Loading Collection
- Created: 9/12/2020 (Scholomance Academy)
- AndreBD
- Registered User
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- 9
- 39
- 50
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Battle Tag:
andre#11735
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Region:
US
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Total Deck Rating
54
The goal here is to survive and stall until we can play our combo.
Our heals and aoes should hould the aggro decks
To play our combo, we need:
º An empty deck
º 2 Turns
First, the draw machine should deal with the deck
Then, we play Emperor Thaurissan and Drakkari Enchanter
After, we play Mecha'thun into Cataclysm..
Scholomance improved our draw, giving us Tour Guide, Manafeeder Panthara and Raise Dead
This allowed us to not only draw better, but play Reno Jackson and Zephrys the Great more consitently,, by cutting some card draw duplicates.
Unfortunately, I don't have Dollmaster Dorian. However, theDollmaster Dorian + Plot Twist + Kael'thas Sunstrider version, as suggested, can potentially combo one turn earlier than this one. If you have the card, I recommend trying it.
The old deck can go off on turn 9. This deck needs to go off on turn 10. What am I missing here? Also Mechathun Warlock was great for farming Priests. Now all they gotta do is Mindrender your cataclysm away and it's game over. Deck would still be awesome if Druid hadn't made it that Kael'thas needed nerfing.
This looks like fun but I'm curious if this is meant to be better / more consistent than the mecha thun version that relies on the 1 mana spell -> dollmaster dorian -> plot twist -> cataclysm combo. This causes mecha thun, kael'thas sunstrider to spawn allowing cataclysm to be cost for 0 winning the game. The combo that you have seems to rely on less cards which is a plus but I'm wondering if you've played the version that I mentioned and have any thoughts on how they compare.
Edit: I haven't posted on Hearthpwn before so sorry that the cards I mention to show a picture
Since the Kael'thas Sunstrider nerf, the Cataclysm costs (1) - I have a version of this deck with a guide posted:
I personally find the Kael'thas Sunstrider version more consistent than this deck primarily because it can go off earlier.
P.S.: You can have show the cards you mention in your post by putting its name in-between the "][" of [card][/card] .
Hey! I agree with your statement. Your version sounds good and I'd like to try it, but I don't have the dollmaster. Do you mind if I suggest your list in the deck description?
sure bud go for it :)