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Disciplined Rally Priest

  • Last updated May 23, 2021 (Forged in the Barrens)
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Wild

  • 19 Minions
  • 11 Spells
  • Deck Type: Theorycraft
  • Deck Archetype: Aggro Priest
  • Crafting Cost: 9540
  • Dust Needed: Loading Collection
  • Created: 8/31/2020 (Scholomance Academy)
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  • Battle Tag:

    nishin#1818

  • Region:

    US

  • Total Deck Rating

    14

View 8 other Decks by nishinnis
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*** Updated on 5/23/2021***

In addition to the below:
I added the Caravans, initially just to get the achievement, but then kept them because WOW they're actually great in this deck. Can't tell you how many games I won against Paladin by stealing a Conviction or a few secrets. Similar with Rogue, stealing Secret Passages, card draw, etc. And once the Caravan gets buffed by Dragonmaw Overseer, the game really changes. 
Also added Taelan just to tutor out Alex. I took out Mankrik because he wasn't really doing anything special and is actually a worse Rally! target than Dragonmaw Overseer or Shadowed Spirit. 

Still struggling vs. Control, but that's like any Aggro deck I suppose. But against other Aggro? Whew, this is so fun. 

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My latest take on Aggro Priest. Lots of great tools for this deck came around after rotation, and I think this list works pretty well. By no means does it have a high win rate, but it's super fun to play. Lots of potential for huge early-game boards, especially if you can hit a Dragonmaw Overseer  with Gift of LuminanceWriggling Horror obviously helps set all this up rather easily. 

I initially put Hog Rancher in this deck just to complete that annoying achievement, but then I found out that it actually is really useful. The hog with rush is great to ping small minions, and also a great target for Apotheosis when you're in a bind. 

Late game, Alextrasza and Samuro are there to help push damage / recovery. Gandling can also ensure some big tempo turns. I used to have Animated Broomstick in this deck for those such turns, but found that it wasn't really necessary. Although, I'm sure it would work well. 

Mage, Control Priest are awful matchups, in my experience, but Paladin, Warlock and Warrior are actually decent matchups. Warlock especially, I think, gets taken aback by facing an Aggro version of Priest (as do most decks, tbh), so that element of surprise is super fun to exploit. 

Mulligan hard for 1-, 2-, and 3-drop minions, especially Dragonmaw Overseer, arguably the most important card in the deck. 

Always happy for feedback!