Quest Secret Rogue!
- Last updated Sep 8, 2020 (Scholomance Academy)
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Wild
- 11 Minions
- 19 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Quest Rogue
- Crafting Cost: 8740
- Dust Needed: Loading Collection
- Created: 8/30/2020 (Scholomance Academy)
- FunkiMonki
- Registered User
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- 8
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- 46
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Battle Tag:
N/A
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Region:
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Total Deck Rating
4278
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General Strategy:
This is an aggressive style Quest deck that aims to complete the quest fast by turn 3 or 4 and use the tempo advantage to kill our opponent quickly. This deck doesn't have a ton of value so we don't want games to go on too long but we can generate a lot of cards to keep up pressure.
Tips:
- If you use Secret Passage with generated cards in hand, when they get shuffled into your deck then drawn back they count again for the Quest. So if you want a quick quest completion you can use Secret Passage with just 2 generated cards in hand.
- Don't get too greedy with Edwin/Questing. There's 3 of them in the deck and even if you have to play them as a 4/4 or 6/6, tempo good.
- In aggro matchups, don't get too greedy with Shadowjeweler Hanar. His value is great mid-late game in slower matchups but in aggro matchups its important to contest the board early so if you get more than 1 secret extra from him its just a bonus.
Mulligan:
Always Keep - Bazaar Burglary, Dragon's Hoard, Secret Passage, Wand Thief, Clever Disguise
Sometimes Keep - Backstab (vs DH, Hunter, Paladin, Shaman, Rogue, Warlock), Shadowstep (if you have Wand Thief), Shadowjeweler Hanar (going second and have a secret and against a slower class), Vendetta (vs DH, Hunter, Paladin, Shaman, Rogue, Warlock), Underbelly Fence (if you can activate it by turn 2 or 3), Edwin VanCleef (going second)
I hope you like this deck and, as always, if you have any questions or have a suggestion please comment below (I respond to all comments)!
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Any tips against Priest?
Lost 2 games against them now, cause a lot of removal and Cant build the board as fast due to that.
Hello! Thank you 4 sharing that interesting conception of rogue play!
One (mb stupid) question: is it possible 2 play it without quest? ))
Secret + burgle synergies are great. Easily one of my favourite decks right now, it's a lot of fun.
One question though, for this list, why run Bamboozle? It seems like it has too much anti-synergy with Edwin and Questing Adventurer.
Any particular reason why you use it?
I asked myself the same. The card makes 0 sense in this deck. I think it's one of the notorious ad bugs in hearthpwn.
Glad you're having fun with it! And great question - This was the original list and I was actually going to take out Bamboozle for that very reason for a Jandice Barov so I just switched it :)
Why no EVIL Miscreant ?
The 1mana minions enable combo cards, they can generate spells, and enable taunt when you play against aggro, or making him a 4 mana minion.
There are a lot of cards needed to make the Quest and Secret packages work so its a tight list for other cards like EVIL Miscreant. It is a strong card for sure tho so If anything, you could try swapping out Underbelly Fence for it and see how it goes!
yes but Evil is not "other" because the spell-lackeys gives you also a card from another class for your quest :) Or even a secret from another class. Not guaranteed (50%) but if achieving the quest is your goal then I would pick him. But thanks for your reply and your guide
1-0 against a Warrior, played at Gold 10. It was fun and, surprisingly, I felt like I was in the drivers seat the whole time thanks to some powerful production from Clever Disguise. I almost never feel like I am in the drivers seat with thief decks.
Glad you liked it!! Yeah, more than ever we can really set the pace of each match with this thief deck and every game is so different based on what we can discover! :)
Looks very good! Thanks for a tip with Secret Passage, I don’t know about this before)
Thank you! And you're welcome :) it definitely isn't obvious until it happens or you find out about it!