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Dankest Hour (7000 - 12000 Legend in 2 days)

  • Last updated Aug 21, 2020 (Scholomance Academy)
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Wild

  • 7 Minions
  • 23 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 5320
  • Dust Needed: Loading Collection
  • Created: 8/21/2020 (Scholomance Academy)
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  • Total Deck Rating

    10

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Dankest Hour Warlock, but in Standard.

The main idea is to use Desk Imp as a 0 mana activator for Darkest Hour so you can always play it on Turn 6. We can use Desk Imp because they're demons, so we can consistently pull them out of the deck using Sense Demons. They also work with the new Felosophy, which lets us put even more imps into the Turn 6 Darkest Hour.

Plot Twist is there to help us hit our Darkest Hour consistently. Because our deck does nothing without Darkest Hour, don't use Demonic Studies or Twisted Knowledge too fast. Shuffling random minions into our deck with Plot Twist can mess up our Darkest Hour. Demonic Studies is there in order to discover one-drop demons, which you can hold for Darkest Hour. It also has synergy with the Worthless Imps you draw off of Sense Demons if you're out of demons. Since they cost 1, we can use them with the discount for the Darkest Hour. Make sure to play them first - even though the Desk Imps cost 0 they'll eat the discount if you play them first.

The rest of the deck is composed separately of big dudes and survival cards. 

The deck is really bad. Very draw dependent, inconsistent, lacks healing, lacks burst, linear gameplan. 1/10 don't craft.