Jungle Giants Druid
- Last updated Aug 28, 2020 (Scholomance Academy)
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Wild
- 17 Minions
- 12 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Barnabus Druid
- Crafting Cost: 9240
- Dust Needed: Loading Collection
- Created: 8/18/2020 (Scholomance Academy)
- Ace100ace200
- Registered User
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- 12
- 49
- 85
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Battle Tag:
TheEvilAce #2404
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Region:
EU
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Total Deck Rating
9
I'm having fun (reached Diamond 4 so far) with my own build of Barnabus Druid and still try to refine this list. Does anyone have an idea what to add or cut? It seems to crush Secret Mages and other aggressive decks right now, but has bad matchups against Renopriest/Kingsbane Rogue (with Sap) and any Combo deck. Should I just accept these bad matchups or is there a way to build this better?
And yes, the Witchwood Grizzly and Ysera, Unleashed are there intentional to defend yourself and gain value to push for lethal.
I'm happy to hear your feedback.
Edit: removed Tyrantus for Loatheb (thanks for the suggestion).
For now, I'm trying to cut a Nature Studies for the new all-class weapon. It helps to get better draws, but I'm not sure so far.
I only played a couple of games so far in Legend and one thing i feel that suddenly could be added is some protection against big swing turns where your minions are for free. I added Loatheb against boardclears...lets see how it works
Thanks for your feedback. I tested it and Loatheb helps a lot. Any further suggestions?