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Quest/Secret Rogue - 70% WR

  • Last updated Aug 12, 2020 (Scholomance Academy)
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Wild

  • 14 Minions
  • 16 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Quest Rogue
  • Crafting Cost: 9840
  • Dust Needed: Loading Collection
  • Created: 8/10/2020 (Scholomance Academy)
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  • Total Deck Rating

    6

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EDIT: Decided to add HSreplays of the last 5 games, all wins btw.

https://hsreplay.net/replay/cHfQP3XquhfDDoLgdiiEcN

https://hsreplay.net/replay/yYmYXdgYe4yUUAWC79opZi

https://hsreplay.net/replay/fLiNd3yuFhywUMThJg3KUR

https://hsreplay.net/replay/gPzdndzKiDSKpApAeEjmdK

https://hsreplay.net/replay/LJyaN3DuTMnVB3jL5h78Pm

Been having decent success with this on ladder.

70% WR and surprisingly competitive against pure pala and ramp druids.

Against more aggressive decks, if you have clever disguise in hand for turn 2, and finish your quest by turn 4, you're almost guaranteed to win. This happens surprisingly often.

At first glance you may assume it lacks card draw but the generation of resources really helps to keep hands full that I dont think another dirty tricks or even adding a questing explorer is required.

I am under no illusions this isnt completely refined, I would like to make room for another shadowstep and maybe a sap but don't know what to begin dropping. I dropped to one toxinblade from 2 to make room for the first shadowstep and the steeldancers are surprisingly clutch so Im reluctant to drop them.

Comments and suggestions welcome.