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Puralura (d10 to d5)

  • Last updated Aug 6, 2020 (Scholomance Academy)
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Wild

  • 15 Minions
  • 15 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: No Neutral Paladin
  • Crafting Cost: 7540
  • Dust Needed: Loading Collection
  • Created: 8/6/2020 (Scholomance Academy)
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  • Total Deck Rating

    74

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This is my first-day (first few of hours really) take on Scholomance Pure Paladin.

I've had some limited success with it so far, climbing from d10 to d5. How it does after that, I don't know yet. But it's at least that good in the early hours of the new expansion.

I expect the deck still needs significant refinement. I first tried a version without First Day of School because the drops are REALLY random and it doesn't combo well with Alura, but in the end getting something, anything, out on the board early matters too much. And Argent Braggart isn't the sort of 2-cost minion you put out on turn 2.

Gift of Luminance has been the surprise of the deck, so far. I thought it might be weak but even getting a 1/1 Silver Hand Recruit with a shield on the board can be valuable in a deck so dependent on buffing minions.

Also, with so many beefy minions possible, I feel that Lightforged Blessing could have a place in this deck but I've not figured out yet what I'd cut for it.

It may turn out that a non-pure version of this deck is optimal due to tempo being more valuable than the benefit you get from the pure cards. That's something I'm keeping an eye on. But, so far, pure is working well.