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Meta Breaker Quest Mage - Insane Fun & Competitive

  • Last updated Jul 25, 2020 (Pre-Expansion Nerfs)
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Wild

  • 13 Minions
  • 17 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Khadgar Mage
  • Crafting Cost: 10900
  • Dust Needed: Loading Collection
  • Created: 7/25/2020 (Pre-Expansion Nerfs)
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  • Total Deck Rating

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Hi everyone! I am trying to build a solid quest mage for some time and it is shame that I found it right before the Scholomance expansion. I climbed to legend really fast. It has around %75 win rate. It is insanely fun and unexpected, but it is really hard to master.


Mulligan

Always keep the quest.

Always mulligan for Ancient MysteriesQuesting ExplorerLicensed AdventurerSorcerer's Apprentice (If you find it you also keep Mana Cyclone),  Astromancer SolarianArcane Intellect

 

  • Aggro - Ancient Mysteries and Flame Ward are hard keep but you may also keep Questing Explorer and Licensed Adventurer.  Wait for them to play some minions then Flame Ward them easy.
  • Warrior - General Mulligan is ok if they are bomb try to finish the quest as soon as possible and draw your cards then keep your hand full to burn bombs. Your hero power will provide the fuel you need.
  • Priest - Try to find Counterspell, freeze and make your Conjurer's Calling. Against Soul MirrorKhadgar on board will create 1+ more minions for him that will not attack. Therefore you will always have 1-2 8mana minions left on board. Try to finish quest fast and always hero power for value.

Tips


This is the final list I do not think I will update any card, have fun everyone!