eFar's Depth Charge Quest Druid [LEGEND]
- Last updated Jul 14, 2020 (Pre-Expansion Nerfs)
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Wild
- 11 Minions
- 19 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Quest Druid
- Crafting Cost: 9200
- Dust Needed: Loading Collection
- Created: 7/11/2020 (Twin Slice Nerf)
- eFar
- Registered User
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- 1
- 13
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Total Deck Rating
17
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Wanted to share my newest Depth Charge Quest Druid deck that i made. I have hit legend with it the last 3 seasons so i thought to myself why not go ahead and share it with the people :)
Against aggro you will be looking for removal so that would be (Wrath, Bees, Depth charge) and against control you will be looking for Nourish so you can ramp and draw cards. If you don't start with the coin then i highly suggest you to keep innervate so you can finish the quest faster.
Always keeping you guys updated on my twitter:
Enjoy man!
depth charge OP!!!! POG!!!
Mini doomsayer POGGERS!!!!
This deck has terrible synergy with zephyrs and ysera unleashed.
I won so many games with zephyrs and ysera. You draw a lot with this deck and fast aswell which makes the zeph active pretty early. Ysera can help you swing the board and it is overall just an insane card against control decks.
Any suggestions to replace Archspore?
It's a really strong card but i would replace it with a Power of the wild, or a Bogbeam.
Been using Sathrovarr and its working well
Okay that's good my friend, good luck!
You got some guide or mulligan for this? I'm sorry I've never played depth charge quest druid
Against aggro you will be looking for removal so that would be (Wrath, Bees, Depth charge) and against control you will be looking for Nourish so you can ramp and draw cards. If you don't start with the coin then i highly suggest you to keep innervate so you can finish the quest faster.
I love this deck, it helped me get legend without too much effort :] thx dude
Depth charge is nothing but 2 wasted cards....it’s useless mid game and even worse late game....especially in a meta where warrior and mage is all that sees play.
I don't agree. It is such a strong card to gain back the board and even if they clear it they put 5 damage into it.
With the amount of taunts available, Depth Charge is very useful. The need to focus 5 damage on it or else their entire board is gone. When that happens you have up to three strong cards that will live through the blast.
I say it's worth it.
Very well written supergimpoman.
Thanks! :)
xD I have a good bit of experience explaining things to people of varying skill levels. I help out when I can!
Really appreciated, thanks! :)
great deck dude. I am gonna give it a try!