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Face Juggler

  • Last updated Jun 9, 2020 (Second DH Nerfs)
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Wild

  • 11 Minions
  • 17 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Face Hunter
  • Crafting Cost: 3720
  • Dust Needed: Loading Collection
  • Created: 6/9/2020 (Second DH Nerfs)
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  • Total Deck Rating

    46

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This is my iteration of face hunter.  I have used it to climb to Diamond 3 (or rank 3, not sure how the new ranking system translates).

I find this deck works really well against all classes EXCEPT Priest and sometime Warlock.  Simply put, they just have too much healing.

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Below are my additions to the deck and my reasoning behind putting them there:

+2 Timber Wolf - With so many (1/1) beasts, +1 damage across a board goes a long way. Especially with Unleash the Hounds
+2 Knife Juggler - With so many multiple summon cards, 1 damage pings help with the chip damage. Not only to board, but to face as well.
+1 Snaketrap - More (1/1) beasts.  Plus having 2 different secrets in your deck keeps your opponent guessing.
+2 Animal Companion - Standard 3 mana well-stated hunter card. Summons 1 of 3 different beasts... a (4/2) charge, a (4/4) taunt, or a (2/4) that gives your other minions +1 attack.
+1 Maiev Shadowsong - Good for removing taunts or minions that would otherwise present a problem.

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Long story short, I added more beasts (both spells and minions) in the deck to help proc Kill Command. I found the meta face hunter did not have enough beasts to warrant Kill Command

Also, the beasts that can be pulled by Scavenger's Ingenuity are all very useful towards getting you closer to the all elusive W.

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As always, I hope you enjoy. 
Please leave a like and a comment and let me know what you think!