Legend [70%wr] Spell Druid
- Last updated Jun 8, 2020 (Second DH Nerfs)
- Edit
- |
Wild
- 3 Minions
- 27 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Ramp Druid
- Crafting Cost: 3680
- Dust Needed: Loading Collection
- Created: 6/8/2020 (Second DH Nerfs)
- Destinyless
- Registered User
-
- 6
- 46
- 64
-
Battle Tag:
Destinyless#2375
-
Region:
EU
-
Total Deck Rating
25
Link:
BBCode:
Export to
Hello, i'm constantly reaching legend and I hardly come here to share anything but this month was extremely easy with this deck from D5 to legend with 70% wr.
Don't know if I'm goot at writing guides since I never made one, but if you have question I will surely answer!
Hope you enjoy!
Upvote if you like!
Rank 6 gold currently - 20 games, 50% winrate - above averange, but still I like this deck a lot. I've had most problems with aggro decks - mostly with f***ng DHs and Hunters. Easy wins vs Priests and Rogues.
Stats: stats
Cheers!
don't be afraid of using some early removal, even if played at full mana cost if that's what's needed early game.
If DH don't play Altruis + 2 cards at turn 5 against your glowify, you got the game already.
Yeah, for DH it might work, but for me Imprisoned Felmaw is a pain in the ass. If you dont have Rising winds or Power of the wild, then you lost a lot of health.
This decks top counter is itself. Expect most games for your Ysera to get deleted by your fungal, or be at the bottom of your deck. I've been playing this deck for over a month now and can't get out of gold with it. Everyone is playing rush decks, which this can't keep up with. Has many win conditions if you can last the 10 rounds to get there.
I win way more than 50% against aggro. If you need 10 turns to get ready with this deck, then you are playing it wrong.
It's extremely consistent on winning by turn 5/6 if mulligan/played correctly.
You can see in my stats how long a game usually last, it averages 4/5 minutes beside warlocks.
One removed minion from fungal fortunes should not be much of a problem in spell druid since the deck’s power is in outpowering the board in one turn. That is the winning condition. In this case, you have 5 cards in the deck to potentially win the game. Glowfly swarm is sometimes more important than the minion cards. Not only it forces your opponent to remove all of the glowflies, it will also help you prepare mountseller later with your opponents having less removal cards. I suggest to play more games and try to understand what the deck’s objective is
I used the exact same list (I believe it's the standard Spell Druid for HSreplay). Very solid, I went from D4ish to Legend in 2 days with 16 wins and 5 losses. good deck to climb these days, it has no counters in the right hands except for warrior.
Don't know if that's the standard list there, it would be actually awesome because i came up with this starting from another list I found on reddit and adjusting that (removing 2x swipes, 1x wrath and 1x soul of the forest)
looks like it. Anyway the deck performs very well these days so who cares :)
I know the answer to this, but any replacement for Ysera? Lol can't pull it for the life of me
Any late game dragon that serves as a finisher like regular Ysera or Alextraza should be enough but it wont be as good.
Any late game dragon that serves as a finisher like regular Ysera or Alextraza should be enough but it wont be as good.
I'm sorry but there's no replacement for ysera, you might try your luck with the dragon that discovers a dragon to discover ysera.
Awesome deck! What should you be looking for in mulligan and what is the general gameplan of this deck?
fast ramp or glowify + savage roar, depends what you got. always keep fungal fortunes
Spell Druid FTW !
Awesome man, thanks for this!