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Stars Fury V2 - Dragon Spell Burn

  • Last updated Jun 15, 2020 (Second DH Nerfs)
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Wild

  • 21 Minions
  • 8 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Dragon Hunter
  • Crafting Cost: 9760
  • Dust Needed: Loading Collection
  • Created: 6/5/2020 (Second DH Nerfs)
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  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    54

View 6 other Decks by Azzinoth2
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Update (2020-06-11)

Another update! This time I'm swapping some cards to my list. First, Rustsworn Initiate is out. Its to easy to remove and you the +1 spell damage never stays on board so its basicly useless. Following a suggestion in the comment, I'm replacing it with Stormhammer. I've tried it and it's a good early control tool that fits well.

-1x Rustsworn Initiate,  +1x Stormhammer

2nd swap, I'm removing both Savannah Highmane and replacing them by a very similar card: Dragonmaw Sky Stalker. This will up the dragon count from 8 to 10 making Frizz Kindleroost even better!

-2x Savannah Highmane, +2x Dragonmaw Sky Stalker

I want to say thank you so much to everyone that tried the deck and showed me support! I never thought this deck would get such a good response and I am very grateful! Thank you everyone and I'll keep it updated for as long as I can!


Ok, seeing the underwhelming response of my first version of Stars' Fury (yes I name my decks!), I decided to take a hard look at it. After some testing I figured I could take the core of my old deck and create a new body for it. What I found is amazing! IMHO way stronger and way more fun then the old one!

SPELL HUNTER CORE

In this new list, I decided to look at what other cards could support the spell hunter core and 2 cards really stand out: Corrosive Breath and Cobalt Spellkin.

The thing that not many people realize is how well Corrosive Breath scales with spell damage when you have dragon synergy active! With only +2 spell damage (wich is easy to get in this deck) you get a 10 Damage spell for 2 Mana.

Then you have Cobalt Spellkin. In hunter it has a pool of 6 spells to choose from; 2 of them are your burn spells: Arcane Shot and Rapid Fire. Think about it, you'll very often end up with 4 or 5 burn spells in your hand around turn 7-8-9.

Speaking of spell burn, this deck feature unironically Ancient Mage. I think I had never heard the played voice of this card before! In the early game, it serves as another activator for Arcane Watcher (Ethereal Augmerchant also serves as activator). In the late game, getting that +2 spell damage buff is insane paired with Thori'dal, the Stars' Fury.

The rest of the deck is more robust then the old version was with all the dragons added and the mana curve has been flatten (flatten the curve amirite!) so you shouldn't need as much card draw anymore.

Toss me a few upvote and I'll add a few section to my guide! Suggestions always welcome, I love hearing your thoughts and often make changes to my decks accordingly.

Let me know in the comments!

 

Azzinoth

 


Mulligan guide New section!

Always keep:

Dwarven Sharpshooter: solid early game control tool.

Arcane Watcher: Even if you can't activate it yet, its a 5/6 on turn 3 (or 2 with coin). I've seen many opponent spend more mana then the cost of Arcane Watcher to remove it even when not active! This card is a beast is a spell damage deck. Always keep Ethereal Augmerchant or Ancient Mage when you have Arcane Watcher in hand.

Primordial Explorer: Another good early minion that ensure you always have a dragon in hand and an annoying minion for your opponent to deal with.

Corrosive Breath: Good control tool in the early game. Even better with spell damage.

Frizz Kindleroost: Very solid in this deck. Most importantly, turns Malygos cost to 7. That alone will win you some games.


Replaceable Cards New section!

Rustsworn Initiate: Could be replace with another spell damage card. Replaced by Stormhammer.

Savannah Highmane: I personally like it. You will sometime get Bestial Wrath from Cobalt Spellkin. Also Savannah Highmane is a good way to setup an Ancient Mage push the next turn even if destroyed. Replaced by Dragonmaw Sky Stalker.

Veranus: Probably the most optional card in the deck. Replace with another dragon.

Malygos: Surprising but this deck works well without Malygos. We're not trying to setup an OTK here. I'd say if you're on a budget, don't craft it. Replace with another dragon.


Video showcase by Khristophesorus!