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[AoO] Big Nozdormu Paladin

  • Last updated May 17, 2020 (Second DH Nerfs)
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Wild

  • 10 Minions
  • 20 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 12300
  • Dust Needed: Loading Collection
  • Created: 5/15/2020 (Second DH Nerfs)
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  • Battle Tag:

    Goodlake#1856

  • Region:

    US

  • Total Deck Rating

    70

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Premise/Strategy: You're looking to surprise your opponent with an off-meta Paladin deck, one that looks to run through your opponent's hard removal before hitting their face for massive damage. This is made possible by the lowest-cost minion in your deck being Nozdormu the Timeless, which immediately puts both players to 10 mana. While this also benefits your opponent, if you do it early enough, you increase the odds of their having a worse hand due to mulliganing for early game (and ideally mulliganing for Murloc Paladin). Call to Adventure tutors Nozdormu and the combo between these two cards is core to the deck's success. If a 4 mana 10/10 Nozdormu baits out hard removal the following turn, that's just one less hard removal to apply to your stickier minions.

Mulligan: Hard mulligan for Call to Adventure or Nozdormu the Timeless. With any of those in hand, keep Consecration against DH and Subdue against Highlander. Feel free to keep Libram of Justice and Consecration with CtA or Noz against Zoo. Be careful when playing Nozdormu against Priest or Highlander decks - you may only want to do it if you have good removal in hand (because Zephrys into Natalie Seline is a thing). Same goes for Zoo Warlock, if they already have Imprisoned Scrap Imp down. The last thing you want to do is give them 10 mana to dump/refill their hand, unless you have Libram of Justice + Consecration in hand.

EDIT: Have made some updates to v 1.0.

-2 Desperate Measures, -1 Hammer of Wrath, -1 Evasive Drakonid, -1 Living Monument

+1 Baron Geddon, +1 Burly Shovelfist, +2 Hand of A’dal, +1 Blessed Champion

Desperate Measures just wasn’t consistent enough, was a terrible pull from Holy Wrath and meant you couldn’t hero power with a big minion on board (because it would maybe Rez the 1/1).

Hammer of Wrath is good for cycle and a nice, late surprise finisher, but other cards feel more core and it was often clunky as a 2-of.

Living Monument is simply too fair a card at 10 mana 10/10 and not sticky enough.

Evasive Drakonid is a weaker performer in the deck than I expected. It’s nice that Priest can’t efficiently remove it, but it’s frustrating that you can’t buff it either. Replaced one with a Baron Geddon, who is better for clearing DH boards and helps whittle down health at the same time. And Baron + Lightforged Blessing = *chef’s kiss*.

Blessed Champion might be good enough to be a two-of. The deck’s wincon is to stick a big minion and punish your opponent for not removing it. Blessed Champion helps maximize those turns, particularly if you can land it on Colossus of the Moon or a 9/7 Baron Geddon

Burly Shovelfist is probably better off Duel than from hand, especially because he can be buffed before attacking again, but even from hand, he can be devastating, especially against a Priestess of Fury.