Y'Shraarj Spell Mage
- Last updated May 12, 2020 (Second DH Nerfs)
- Edit
- |
Wild
- 3 Minions
- 26 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Spell Mage
- Crafting Cost: 9940
- Dust Needed: Loading Collection
- Created: 5/12/2020 (Second DH Nerfs)
- X_Virus_X
- Registered User
-
- 5
- 21
- 30
-
Battle Tag:
N/A
-
Region:
N/A
-
Total Deck Rating
235
Link:
BBCode:
Export to
Barnes summons a copy of Y'Shaarj, then this copy 1/1 summon on board original 10/10 Y'Shaarj. That is good tempo for mage
Wait who the hell is Yshaarj gonna put into the battlefield. What's the point of this deck?
you can only keep him, but let's consider both cases where you have Solarian: in first Barnes into YShaarj give for you or 3/4+1/1+10/10 or 3/4+1/1+3/2 with spelldamage and 7/7 later, in second Barnes into Solarian give you double 7/7 and I think that better. Besides that, you can keep Solarian in the start hand and play after Barnes+YShaarj. Anyway, Solarian in my opinion very interesting and useful card.
But extra-Solarian is good for you too
Sure, but since the focus of the deck is getting Yshaarj, why make it harder to get? barnes into solarian is not good enough imo
Why run solarian? Isnt it just making the barnes a 50/50 instead of always hitting Y'Shaarj?
bien visto,mejor otra polimorfia
but what is the point of running Y'Shaarj if your deck only has Y'Shaarj and Barnes, I mean, you play Barnes into Y'Shaarj (1/1) but then you get nothing because there is no minion left in your deck. Also you can argue with Y'Shaarj (1/1) into conjurer's calling, but I am pretty sure that a 1/1 won't be alive next turn to this combo