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Fun Mech Mage

  • Last updated Dec 9, 2014 (GvG Launch)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Theorycraft
  • Deck Archetype: Unknown
  • Crafting Cost: 2600
  • Dust Needed: Loading Collection
  • Created: 12/9/2014 (GvG Launch)
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  • Total Deck Rating

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Hello fellow Hearthstone players. I wanted to post my first deck here, because I find that it is really fun to play. 

The basic idea is that you play your scrap creators, such as Clockwork Gnome and Mechanical Yeti, load up on spare parts, and do some fun shenanigans with Archmage Antonidas

Unstable Portal is for the occasional assist, and the random minion has helped me in many games. 

Obviously, with all the mechs,Goblin Blastmage and Tinkertown Technician are bound to proc. 

Snowchugger and Water Elemental are to slow down weapon users and often draw removal cards, clearing the way for Archmage Antonidas to get to work.

The spells should be used for board control. 

Harvest Golem is a good, solid mech, making him real valuable for combos, and Mechwarper speeds things up.

If you have any suggestions on how to make this deck better, I am all ears! Thanks and happy playing!