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Libram (Al'ar) Reborn

  • Last updated May 6, 2020 (Second DH Nerfs)
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Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Quest Paladin
  • Crafting Cost: 7900
  • Dust Needed: Loading Collection
  • Created: 5/4/2020 (Second DH Nerfs)
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So I've been trying to tinker around with a Reborn Quest Paladin to basically copy the new outland card Al'ar a bunch of times and as well as mash Libram in there as well. Here's what I have so far.

The key interesting thing to also take note of is that once you complete Making Mummies: You are able to clone a minion with Libram of Wisdom attached and even though the result is a 2/2 copy it will still return a Libram of Wisdom back to you once that minion dies. This tends to result in you overfilling your hand with Libram of Wisdom as you're essentially copying it over and over off your copied minions until you win. Otherwise, if you happen to lose them then well, Lady Liadrin will spawn a bucket load back again...

Al'ar is what this deck is largely about outside of the Libram aspect. Dropping Al'ar then coping it will give a 2/2. When the 2/2 dies it will still drop into the Ashes of Al'ar and respawn back again on your turn as the 7/3. Bare in mind it's slow... the 7/3 doesn't have rush and will sit there. However, if your opponent  doesn't have the resources to remove Al'ar as well as Ashes of Al'ar you will eventually out-tempo them with your copies. Combine that with all your Libram of Wisdom copies and you should come out on top.

Techs

Win rates are alright. Priests you just need to take your time and bait them to use their Plague of Death cards